Stage Select:
5. Cigarettes. Because if Solid Snake taught me anything, it's that you should always take these with you. You never know when you will need to see laser traps. Sure, Naomi Hunter may call you and give some science jargon about lung cancer, but what does she know?... Oh yea, she knows science... Well... Good for her.
4. A lighter. Because you will need to light the cigarettes to see the laser traps. Also a lighter is useful for starting fires and basic puzzle solving mechanics. Sometimes you're in a dungeon and you need to light a torch on fire to open a secret door, or light an animal liver on fire as a sacrifice to an ancient god. I hear ancient gods like fire and sacrifices, so probably don't leave home without it.
3. Gysahl Greens. Now listen, if you're going on a long quest, there will be a lot of walking. So maybe catch a chocobo so you can take a break. Just throw the Gysahl Greens at that chocobo's cute face and beat up it's bodyguards. It will then submit to your will, and you can ride it. People may tell you there are other types of greens, and they're right, but Gysahl Greens are the best... Probably because they're the only ones I can remember by name.
2. A picture of your beloved. Look guys, at some point in your journey, you will reach a crossroads, and ask yourself, "Why am I doing this?" And that's when this picture will inevitably fall out of your pocket and remind you that your journey is important. Then, and only then will you find the strength to keep going. May your waifu or husbando's image light your darkest hour.... Or provide you... comfort in your alone times.
1. Lotion. To help moisturize your hands on your long journey and definitely not to help comfort you in your alone times with the picture of Chun Li you have in your inventory... Definitely not that. I mean, there's a lot of desserts, and mountains and all sorts of weather that is bad for your skin. I think we can all agree with that... No?... Well... Shut up.
Episode comment: Good episode as always! I have to stick up for Octopath a bit, as I thought the sprite work was actually super well done on it. Yes they don't change looks depending on weapons, but each character has a seperate stance for each different weapon (Which is a lot of work I Imagine) and their sprites all change based on what secondary job you give them. They're all unique too, which I honestly thought was really cool personally. So if you were to make Primrose's secondary job a warrior, she dresses like Olberic (A lot more showy version of Olberic) and so on and so forth. It was actually super fun to see how each character was going to look when you changed their job class. I can't say it's super cool to everyone, and I'm sure other games have done this, but I personally liked the little touches to the sprites they added. It's a lot of animations and a lot of sprite work to do that and I while will agree it is a bit of a bummer the weapon models themselves aren't different, I hardly noticed personally.
Also I know my thoughts on VR are pretty extreme. I do not know why I feel such anger towards it. It's just not my thing. Maybe they'll figure out the technology and I'll come around on it, but right now it is just super meh to me as a platform for gaming. Oh, and thank you for mentioning telltale games in the dialogue thing. I completely forgot about those and they are some of the worst offenders of that.
OH! And beautiful description of The Witcher 3. Couldn't agree more with how that game is designed. I guess some people aren't big fans of Geralt, and I can totally get that as he's kind of a dirty old man. I personally found myself liking Ciri so much that I didn't even think about it and I found myself wanting a Witcher 4 that stars her. Also playing Geralt as a dirty old man leads to one of my favorite scenes in all of gaming. I will not spoil it in case it happens to you. It leads to a kind of bad ending, but it was very worth it. I actually stood and cheered. Keep up the good work as always!