Exactly - I emphasized the FF series purely because it's their largest one (obviously) and the facty that it's been on such a downward spiral as of late.
Exactly - I emphasized the FF series purely because it's their largest one (obviously) and the facty that it's been on such a downward spiral as of late.
Seriously - it's like, these fans are using their knowledge and skills to create something that's a dedication and support for one of YOUR games, purely because they love it so much - and you're going to squash it? It's no threat to their intellectual property, they're not doing it for profit, they're doing it becaus they love the characters, they love the setting and the story, and they end up getting put under Square Enix's thumb.
I've given every Final Fantasy game a chance, but a lot of them fell flat. VIII wasn't entirely bad, the focus on the love story was new and exciting, but it had a degree of linearity to it, and overall I wasn't a fan of the junction system - everything was overly complex and I ended up spending more time dicking around with that than playing the game. For FF IX, I liked the game right up until the very end - "Necron" was a bullshit cop-out deus ex machina that completely negated any effort to make the story before it successful. Kuja would have been a fine last boss, and that could have been it, but it was pretty much another "Cloud of Darkness." Final Fantasy X just annoyed the shit out of me through every step of the game. I ended up just playing Blitz Ball most of the time, as to me, it was the game's only redeeming factor, then the fact that a X-2 even existed completely blew smoke up my ass. I liked the fact that each installment of Final Fantasy was a different story, with the only relation to others possibly being a character named Cid, but X-2 put an end to that, and now we have 26 planned "Lightning" games. I'm slightly biased purely because I grew up playing the SNES and early PS1 Square RPG's, which was absolutely their Golden Age, and now their modern games just don't even compare because they focus too much on the gamers that have small attention spans and need things to have huge explosions and look pretty. They put effort in the wrong places, and now are in a habit of making sub par RPG's if you can even call them that. FF13 has what they like to call "Active Time Battle" but it's a shadow of its former self. "Auto Fight?" Are you fucking kidding me? Full heal after every battle? Come the fuck on - that worked in The Last Remnant, but they really need to stop pandering to the gamers who say "Oh I can't manage to use healing items in and out of battle to make sure I don't get obliterated in a dungeon" or "I don't feel like leveling up my characters, so just scale everything so that I can coast through the game."
Thanks! I'm glad you dig the show! We've got some new editing techniques and fun stuff we're implementing that should make it even more enjoyable :D
Good stuff! If you want to play CS:GO - perhaps tomorrow night/afternoon (4-5pm-ish EST), I can give you my Ventrilo info and we can do some scrims. If you're good, I'll keep you on board as our 5th :P
Being a YouTube video producer that focuses on games, a good handful of which have been Nintendo games - I can personally say that they're going a little far. We do parodies/comedic reviews and commentaries. We did SMB3. It's 23 years old. Immediately get the notice "Hey, Nintendo owns this, and they're not like, comfortable and stuff, of a video with their like, stuff in it. So. You can keep it up and all, but they're probably going to take money from you if you ever make any money through YouTube, because they need it really badly, and passionate fans that are already buying their games need to get raked over the coals a little more. You know, for publicity."
I loved the combat from the get-go, because I was already so familiar with the D20 system that I already knew what I was getting into - especially considering that KotoR in reality is actually turn based combat, but once you get a feel for it, it's an absolutely incredible game.
I agree with every single thing about this. Except my article would be called "The 16 million things I love about Star Wars: Knights of the Old Republic" And each item would be a single character in the game's code. Seriously, this is one of my favorite games of all time.
rbunting89 - I'm more than willing to play some Counter Strike (any of them pretty much, I've got all of them), Warframe (It's fun, and free!), Team Fortress 2, Rise of the Triad (When it releases, I have it preordered :P), Alien Swarm (oldie but goodie), Beat Hazard (if you have some Death metal lying around), Blacklight, UT3/2K4/GotY:Edition, Day of Defeat Source, or Quake 3 Arena. Or you can always message me on Steam and we can fire up ZDaemon independently of it and rip some Doom 2 online.
The Shin Megami Tensei games are definitely not for the faint of heart - there will be a good deal of grinding, but the story and characters are deep and lovable, and make for a great gameplay experience. I've loved the SMT/Persona games for a long time. The ability to keep the demons/summons in your party instead of just summoning them makes a huge difference in gameplay style compared to other games in the series, but to me it's a welcome, intuitive change.