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Jason Ross's Comments - Page 42

New Wii Model on the Way for Europe


Posted on 08/17/2011 at 11:24 AM | Filed Under News

Boom!

Nailed it.

Monday Night PlayBit: New Super Mopper Mario Bros. Wii


Posted on 08/12/2011 at 04:23 PM | Filed Under Feature

Well, I tipped off GoNintendo that we had the package of stages up and available, but it doesn't look like it'll be featured on there, unfortunately. If you're reaching this page through their link from earlier, check out this link. That has the stages and links to things you'll need to set up the homebrew channel and Riivolution on your own Wii.

Monday Night PlayBit: New Super Mopper Mario Bros. Wii


Posted on 08/10/2011 at 12:24 AM | Filed Under Feature

Kathrine is considering letting the stages out for others, but she wanted to make some touch-ups before this happened, including fixing the one broken stage earlier. I'm not sure when they'll be read to be released, but I'll do my best to get the word out when that happens.

Monday Night PlayBit: New Super Mopper Mario Bros. Wii


Posted on 08/09/2011 at 12:01 AM | Filed Under Feature

I'm glad so many people tuned in!

Also, please let me know if the embedded videos slow down PixlBit's page too much. I don't believe it will, but in the event it does, I'll separate them onto their own pages.

Pac-Man & Galaga Dimensions Review


Posted on 08/02/2011 at 02:15 PM | Filed Under Review

Apparently, there is a way to erase game saves money in the game. Disregard my last post.

Monday PlayBit: The Legend of Zelda: Four Swords Adventures


Posted on 08/01/2011 at 07:25 PM | Filed Under Feature

We only made it through the second world. We'll be completing the game at some other time in the future, but it depends on when Bradley, Chris, and I can all find some free time together again.

Nintendo Lowers 3DS Price to $169.99, Announces Ambassador Program, New 3DS Virtual Console Systems


Posted on 07/28/2011 at 11:39 PM | Filed Under News

But that's the thing: There wasn't a security mishap. Nintendo didn't owe anyone anything. 3DS early adopters agreed to pay $250 for the console. They saw the launch line-up, they saw the playing field, and they bought the console. Nintendo didn't have to give anyone anything in announcing this price drop. Sure, 10 NES games and 10 GBA games are virtually free to them, but it's not to us, and that's worth something.

Yeah, I think for most people the price of the 3DS was a bit too high. However, for those who chose to by it, they purchased it with a long-term understanding that there'd be more games available on the platform in the coming years. I still believe it's in the best interest of early consumers to have this lower price, because there seems to be an uncertainty amongst the development community over the 3DS's potential. Despite the fact that Capcom and other companies have seen great-to-mild success on the console, many other developers are still hesitant because of sluggish sales. Even in spending $250 on the 3DS, I know the outcome of this price drop benefits me in more than the obvious ways.

Regardless, I don't think they'll make this same mistake with the Wii U. At least I hope they don't. I better hold off talking more, though... I could probably create some kind of new feature about some of the ideas Nintendo's move here brings to the forefront of my mind.

Wii-design? Wii-make? Wii HD?


Posted on 07/28/2011 at 04:50 PM | Filed Under Feature

Hey, thanks for remembering this after your trip to Sam's Club. I'm just happy with the conclusion I developed, that the redesigned Wii wouldn't have GameCube support, matches what we know of the Wii U: The console won't have GameCube disk/hardware support.

Given Nintendo just lowered the price of the 3DS the way they did, I wouldn't be surprised to see some Wiimodel happen pretty soon to try to rejuvenate some interest in upcoming Wii titles, like Kirby and Zelda.

Nintendo Lowers 3DS Price to $169.99, Announces Ambassador Program, New 3DS Virtual Console Systems


Posted on 07/28/2011 at 02:13 PM | Filed Under News

@Joaquim: Just remember that since you invested in a 3DS, you want the console to be successful. To do that, it has to sell well, and Nintendo's decided to finally attempt making the 3DS a worthwhile machine to many people. I see a lowered price as a way to bring more developers on board as sales increase. In that sense, I see Nintendo doing this to provide the early adopters with a richer library in the future. It'll just take a while to see the effect of that.

Nintendo Lowers 3DS Price to $169.99, Announces Ambassador Program, New 3DS Virtual Console Systems


Posted on 07/28/2011 at 03:59 AM | Filed Under News

What a way to announce a price drop! I'm someone who's advocated a 3DS price drop for a little bit of time, even though I bought one at full price. I've seen it as a way to garner a little bit of extra developer support and provide more stability to their market.

However, I didn't foresee Nintendo providing any sort of gift to those who bought the console earlier, and that's the real shock. Ten free NES games and ten (possibly temporary) exclusives in GBA titles. Before this announcement, there hadn't even been confirmation either console would make it to the 3DS Virtual Console, so really, all of this together is a shocking announcement. I have to say, I'm very happy with Nintendo's move here.

Edit: Also, the phrasing in the section of the press release pertaining to the NES games is surprisingly interesting:

"Once the paid versions of the games are posted to the Nintendo eShop later in the year, the updated versions will be available to Ambassadors for download at no cost. "

Will these games have 3D effects added? What would an update include?

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