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Jason Ross's Comments - Page 50

Portal Review


Posted on 05/17/2011 at 08:00 PM | Filed Under Review

I know I'm going to comment more about Portal 2 and less about Portal, but I found the absence of the puzzles that require precision timing makes it a great single-player social game.

Chris played through the single-player of Portal 2 on Monday, and while I was goofing off doing other things, I also had to help him get past just about every other puzzle.

Now we just need a new Adventures of Lololo. There's no humor in it, which is definitely a major aspect of Portal's charm, but it's an awesome puzzle game.

Chrono Trigger Review


Posted on 05/17/2011 at 07:27 PM | Filed Under Review

My PSX Chrono Trigger CD had some sort of scratch, so the treasure maps would freeze, but they'd show the items available on any particular map, should it have items. For example, there's a building in 12,000 BC that has a hidden capsule of some sort. (Power/Magic/Speed.) If you click on that building from a cursor on the overworld, you'd be able to see the inside of the building, and it would show the small sparkle on the floor is a capsule.

The additional storyline, fortunately, doesn't affect anything that happens within the story of the original Chrono Trigger. You could play the game and ignore all the bonus dungeons, as well as the bonus last boss, and you'd have the same game. I'd more suggest that the bonus story information is closer to cameos from people/themes in Chrono Cross, at best.

Chrono Trigger Review


Posted on 05/17/2011 at 03:39 PM | Filed Under Review

Having owned and played the SNES, PSX, and DS versions of the game, the DS version is the best. The PSX version of the game has cutscenes and a ton of unlockable bonus features, like a treasure map and a beastiary, yes, but the loading times. They're just painful.

I didn't mind the new translation of the DS version at all. When it comes to the extra dungeons, there's actually a very long, story-based dungeon that relates heavily to a land in Chrono Cross, and then three shorter dungeons with interesting bosses at the end. The former dungeon is entirely bland and dull, but the latter three are quick, have a variety of enemies, and offer some bonuses that were unobtainable before.

If you're crazy like me, and you want to try a low-level run of some sort, the Arena is actually something very nice. Aside from granting access to equipment and items that before would have been pretty out of reach in the early game, the arena also (albeit very rarely) rewards players with a "Wallet." That's an item that turns experience into gold at the end of each battle, so Crono and the team can win a fight, but not level up. Before, the wallet was found mid-to-late game, but now it can be found before Crono fights a single battle. Hooray!

Natsume Sets Sail with the Next Chapter in the Popular Rune Factory Series Later This Year


Posted on 05/17/2011 at 03:25 PM | Filed Under News

I know a few people who'll be very happy to see this.

That said, any type of Harvest Moon game does not perform too well at E3. I promise I'll pick up a fact-sheet and try to take a good look at it, but chances are, if whatever is being shown off is a demo of some sort, I won't be able to give great impressions. That's just the name of the game!

Nintendo Download - 5/16/2011


Posted on 05/16/2011 at 09:05 PM | Filed Under News

Chessa and I took a look at the DS game Gabrielle's Ghostly Grove back at E3 2010. The WiiWare title uses a lot of the same characters, but rather than using an Elite Beat Agents style of game play, this one, I think, is more centered on dancing with the Wii Remote.

Welcome to PixlBit 2.0!


Posted on 05/16/2011 at 01:09 AM | Filed Under News

Does this mean I don't get to capture Sammy and feed him to my cat?

Great news!

Tales of Graces f and Tales of the Abyss 3DS Confirmed for North American Release


Posted on 05/15/2011 at 09:02 PM | Filed Under News

Tales of Symphonia with a friend.

Issue 40: Dognapped?!


Posted on 05/13/2011 at 01:29 AM | Filed Under Feature

After all the threats, and all the demands, all you can do is post a picture of my mistake.

Someone's feeling confident.

eShop and Internet Browser Coming to 3DS on June 6


Posted on 05/12/2011 at 11:18 AM | Filed Under News

Eh, I'm pretty annoyed at how lax Nintendo's been with their eShop and online stores lately. I know they claim it's because they want to "Get it right" this time, but when you've got over a year to develop a buying platform, one that can be updated via firmware updates, it's a little surprising if you ask me.

I've consistently thought Nintendo should offer a downloadable title for all their platforms with online shops, and not just any title, but something worthwhile, too. That way, system owners have something extra to motivate them to learn how to use the Shop Channel/eShop, so they aren't intimidated, but Nintendo's never really tried that idea. From what I understand with the upcoming Japanese eShop idea, the best they'll have is a demo or two.

Issue 40: Dognapped?!


Posted on 05/11/2011 at 11:17 PM | Filed Under Feature

And of course, everywhere where I say "Season," I mean volume.

Of course. I have to keep with the comic book theme.

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