
I remember them being huge games back then. One year at E3 I think Activision even set up a half-pipe at their booth!
I remember them being huge games back then. One year at E3 I think Activision even set up a half-pipe at their booth!
2002 was stil a rough time for me (things got better in 2003 though). But one of my top five favorite games of all time was released in 2002: Animal Crossing for the GameCube!
Did yours have really crappy, choppy polygonal graphics?
They should make a Kirby RPG! There's enough characters and settings to support one.
I remember an arcade game called Hard Drivin'. Was it like that?
If I had RPGMaker, I'd make a 8 or 16 bit RPG! Maybe a Kirby or Pac-Man RPG!
If you have a DS, 3DS, or Wii U, you should try Nintendo's Art Academy games.
I reviewed one of the DS KORG games a few years ago. That thing was COMPLICATED! The music program in WarioWare D.I.Y. reminded me of a simplified version fo the KORG cart.
I didn't know you could make your own levels in Tony Hawk. My brothers loved those games when they were little. I never understood the draw, but then I reviewed Disney Skate Adventure for GameCube. It was made by the same Tony Hawk people, but it was a skateboard game that starred Disney characters and locations to skate around, and it was really fun. So while Tony Hawk games aren't my cup of tea, I can understand now why they are cool.
When you get famous, don't forget about how you started out. :)
I've reviewed a lot of licensed games in my time. Just comes with the territory of where I write, I guess. :) Some of the kids games aren't THAT bad. But Capcom did make the best Disney games back on the NES and SNES. I really have better memories playing Capcom's games over Nintendo's back then.