Now that you mention it, I remember you commenting that you had tried the remake and were digging it, but I don't think I heard if you finished it. Your Dark Souls comparison is spot on, and I'm really hoping that game designers (especially people at Capcom and Konami) take note of how successful the Souls games are and remember that survival horror was doing that stuff 15 years ago. Sure, modernize the controls (but not the loose, crappy style of RE 6), but the limited resources, small inventory, and tense pacing still works today.