Exactly. My dad likes this type of thing, on-rails shooters. If we get the chance, maybe I'll get him involved around Thanksgiving.
Exactly. My dad likes this type of thing, on-rails shooters. If we get the chance, maybe I'll get him involved around Thanksgiving.
I'd imagine EA is probably planning to separate the 360 and PS3 versions of the title from the Wii one, giving the First Descent name to the Wii version, and Deadly Descent to the others.
Really, I'm just hoping for a 3DS release for one of these games. I think it would look pretty good.
This one uses a modified Sonic Rush engine, and, from a glance, is very similar to the two Rush titles. At E3, it was definitely less interesting than the Wii version. I'm hoping stage and enemy design has vastly improved over the Rush titles, but because of the stigma those games left me with, I know I won't be taking the chance of spending money on it.
"If only game development were as easy as PR."
With good enough PR, you can convince people they're having fun, even if they're not.
I've read some of the developer journal over at NWR, too. To me, I wasn't entirely optimistic, based on the journal, itself. One instance where I saw great potential being stifled? The game was originally going to be titled "up & dn," but someone, I forget who (the publisher, maybe?), decided that wouldn't be popular enough.
It looked to me like game designers weren't making all the important decisions, and that micro-portion of the diary shows just how business-centric control over a development team can ruin creativity.
Anyway, I've also heard that this game has struggled through its whole life, and time and time again, has there been promises of changes and revamps. It's a great concept, but I honestly just don't imagine Majesco offering enough of the right support to have made something as outstanding as the original vision of the developer.
Oh, and weird? The last time the game was delayed, it was the day it was actually supposed to be launched. Definitely a failure of communications on somebody's part.
I'd imagine they're waiting for after the whole big Christmas season to talk about it, since they've gotten a few games to promote this year. Makes sense. I still need to play the first House of the Dead Overkill. Maybe I will this year.
Hence the name change?
I've heard of this place.
Whoops! Double post. Regardless, yeah. It's a bad game.
How about burglaries? That can foil a launch. People stealing hundreds of copies of the game.