Forgot password?  |  Register  |    
User Name:     Password:    
SanAndreas's Comments - Page 82

Namco's Xevious


Posted on 02/29/2020 at 01:54 PM | Filed Under Blogs

I've mostly played this through the Namco Museum series on PS1, but I remember it was ported to a lot of home computers in the 1980s. In the SNES RPG Earthbound, you can hear bits of the Xevious music playing in the Onett arcade. I guess Namco didn't get ruffled up about it enough to sue Nintendo over it.

SNES Games I Love #29: Super Mario RPG


Posted on 02/29/2020 at 01:52 PM | Filed Under Blogs

This was a good note for the SNES to end on, at least in the US. Japan was still getting SFC Fire Emblem games until the 2000s. And it came out right after Square announced they were dropping the N64 in favor of the PS1. What might have been...

Activision's Stampede


Posted on 02/27/2020 at 01:01 AM | Filed Under Blogs

Solaris is one game that frequently gets left out of Atari collections, though it does appear in some Flashback models, it's not in any of the Atari Flashback collections for Switch/PS4/X1. Solaris's designer, Doug Neubauer (who also designed Star Raiders, Solaris's prequel, as well as Atari's 8-bit POKEY processor), turned out to be more savvy about copyrights than most other designers and made it so that he personally holds the license for Solaris and can decide whether Atari can include it or not.

SNES Games I Love #26: Chrono Trigger


Posted on 02/26/2020 at 04:18 PM | Filed Under Blogs

Pretty solid game, though FF6 remains my favorite 16-bit RPG. I wanted it for my birthday, got Revolution-X for SNES instead, LOL. I had it on DS but that version got stolen, which is a shame because other than being on DS, it's a pretty definitive version. The PS1 port is horrible, though, the loading times completely kill it for me. How they managed to screw it up so badly I don't know. 

Episode 170: Decades in the Sun


Posted on 02/26/2020 at 03:25 PM | Filed Under Feature

In response to some of the things you said about FE: Three Houses, Koei Tecmo was actually asked to help with Three Houses because Nintendo was pleased with their work on FE Warriors and felt they needed help in bringing Fire Emblem to Switch after years of it being a handheld only series - the last console FEs were Path of Radiance on Gamecube and Radiant Dawn, which was a first-year Wii title and didn't look any different than PoR graphically.  They also hired a lot of professional artists for character design, and I felt that the characters translated well on the Switch.  K-T not only helped a lot with the game engine, they were responsible for a lot of the scenario itself.

I also did want to address my opinions on the early 2010s that were mentioned in the podcast. For me, they were indeed a dry time and things only seemed to be progressing in ways that I didn't like. 7th gen was actually a huge disappointment to me after the PS2 and Gamecube era, which had accustomed me to much-loved games like Dragon Quest VIII, Final Fantasy XII, Okami, Tales of Symphonia, and the two Gamecube Zeldas. Bioware's game design has always bounced off of me pretty hard, and the Bioshock games always had an interesting premise but a disappointing execution. I had high hopes for Infinite, which didn't deliver on so much of what was promised during development (for instance, Levine really hyped up the Boys of Silence as unique and dangerous enemies that would stalk you. They ended up being nothing more than security cameras in one small area. I somehow expected Columbia to be more open world, and it ended up almost as linear as FFXIII). I did, however, love Fallout 3 and especially New Vegas, so NV was one of those "few and far between" games, Even there, Bethesda managed to screw it up by denying Obsidian a much-needed cash bonus because NV fell one point short of an 85 metacritic score and ensuring that future Fallout games would not feature Obsidian's rich role-playing mechanics. Instead we got Fallout 4, which played more like Borderlands than NV or even FO3 although the settlement mechanic was interesting in a SimCityish way, and the less said about Fallout 76 the better. The PS3/360/Wii generation was my least favorite generation of consoles since the NES, and I was thinking about giving up on video games by the end of it. A lot of it did have to do with the lack of good Japanese games, but I do play a fair number of Western games if they hit the right notes for me - see Fallout: NV, Witcher 3, Mortal Kombat, Doom. Of those four, two of them were products of the Switch/PS4/X1 generation, while MK is still going strong since its reboot in 2011. The games that did come out were mostly not doing it for me, and what Japan was giving us was mostly low-budget games like Time and Eternity, Record of Agarest War, and Catherine, which, while interesting, isn't exactly Persona or SMT.  Ni no Kuni (a masterpiece I loved enough to re-buy it for Switch),  A Link Between Worlds, Dragon's Crown, and Fire Emblem: Awakening saved video games for me, but all four of those games came out in 2013, right before the PS4 and X1 were launched. Like you said, it's a matter of taste.

Anyway, sorry about the huge dissertation I just submitted here.

Top Three Video Game Corps 

3. Interstel Coporation (Starflight) - The premise was that Interstel provided you with a spaceship, but it was somehow not a government-backed enterprise despite the fact that you'd think the government of Arth would make space exploration a number one priority, especially when the game's main conflict was revealed shortly after starting it. Interstel claimed it was too poor to provide anything beyond a bare-bones ship, so you were expected to earn the money to both upgrade your ship beyond a basic model and train your entire crew through mining, trading, and recommending colony worlds. Still, they were probably one of the least evil video game corporations.

2. Vault-Tec - Vault-Tec is probably the most damning indictment of the military-industrial complex I've ever seen in a video game. Vault 112 and Vault 87 were some of the most messed up places I'd ever seen in video games. The Fallout Bible and the Penny Arcade comic One Man and a Crate of Puppets had a lot of other messed-up Vault experiments. I'm pretty sure I would have signed up for Vault 69. No special reason, Vault 69 just sounds like a cool place where nothing messed up could possibly ever happen, and a decent place to while away 20 years while waiting for the earth to become habitable again. See, I'm not even quoting Family Guy this time.

1. Shinra Electric Power Company - When I think of evil mega-corps, Shinra comes to mind immediately. They were really more evil than Sephiroth himself was - they created him, and they did all kinds of horrible things in the name of pleasing their shareholders like ugly medical experiments and manufacturing WMDs. And although Shinra's certain inspiration was TEPCO, the ubiquitous Japanese utility company, at the time FF7 came out there was also increasing concerns in the United States and growing legal action against two American mega-corporations, Microsoft and Walmart, over unfair business practices and in Walmart's case, careless expansions that left rural regions in the US economically devastated when the stores were shut down after underperforming. FF7 was the perfect game for its time period theme-wise.

I wish Megan McDuffee would write a theme song for me, LOL.

BaD Tuesday


Posted on 02/26/2020 at 02:36 AM | Filed Under Blogs

I got my start with the series with Yakuza 2 on PS2.

Captain N's Games of the Decade #6


Posted on 02/26/2020 at 02:34 AM | Filed Under Blogs

Smash is pretty much an omnibus of the entire Japanese game industry. There's representation from Capcom, Konami, Sega, Atlus, Square Enix (both FF and DQ), and SNK, and even some Western developers are getting represented now. Wouldn't be surprised to see Scorpion or Geralt in Smash at some point.

Activision's Stampede


Posted on 02/26/2020 at 02:32 AM | Filed Under Blogs

I wouldn't mind an Activision collection on Switch or PS4. My favorites were River Raid, Starmaster, and Pitfall II. I'd really like to have the 8-bit version of Pitfall II, which had a whole second cavern to explore with new treasures and enemies after you finished the first cavern.

A Top 40


Posted on 02/26/2020 at 02:27 AM | Filed Under Blogs

Hey, I like this list. A lot of these are my favorites.

BaD Games I Gotta Finish - Dragon Age Origins


Posted on 02/24/2020 at 02:40 AM | Filed Under Blogs

I tried Origins and Inquisition and couldn't make it very far through either one. Bioware's game design just bounces off of me pretty hard. In the case of Inquisition I'm pretty sure I got it because it was on sale and I was desperate for a new PS4 game, as PS4 and X1 pickings were a bit slim when DA:I came out. I prefer Bethesda, and now I'm currently playing my way through the Switch version of Witcher 3. My game tastes run more to Dragon Quest than Dragon Age, LOL.

Comments 811 - 820  of  2327 «  80   81   82   83   84  »