Okay - someone sell me on this game. It seems...complicated.
Etrian Odyssey IV: Party Planning Preview
A great party never just happens.
If there’s one thing the Etrian Odyssey series requires, it’s time. Even though the games eschew the game clocks we’ve become accustomed to, most people who play through to the end (and beyond) estimate that they spend more than a hundred hours exploring the unforgiving dungeons. If you plow into a game of this scope with only the most basic of parties and expect to stay engaged for that amount of time, you’ll likely give up and walk away. Creating a party with unique tactics and strategies is pivotal to be successful and to have fun with these games since the story is minimal to the point of being a secondary concern.
The demo for the upcoming Etrian Odyssey IV gives you a chance to put together a party of your liking and take it on a test spin around a few labyrinths. I’ve spent the last few days cobbling together promising groups of explorers and seeing if they would pan out or not. I’ve enjoyed my little experiments in the demo, which may help you decide if you are interested in spending days diving into these dungeons yourself. If you’re already sold on the game, perhaps my trials will give you some new ideas or you can share some of your own. Either way, find out how my party shaped up starting from the moment their names were written in the guild registry.
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