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Marketing 101: Sony

Sony may be the once and future king (we'll see), but they've had some stinkers for ad campaigns...

Sony had a lot to prove.

It’s common knowledge these days that Sony wouldn’t have even gotten into the ring if Nintendo hadn’t backed out on their deal to have a CD-ROM add-on for the Super Nintendo. Considering the climate at the time (SEGA had already been pumping out expensive new components for their Genesis console to lukewarm results), the “Nintendo PlayStation” would likely have come and gone with little fanfare, and that would have been that. Instead, Nintendo went after the Phillips CD-i, and Sony was left twisting in the wind with a half-finished console.

We all know what comes next.

Sony made all the right moves getting into the console market, at least when it came to R&D and securing huge exclusive titles like Tekken and Mortal Kombat 3. However, Sony has historically been really bad with their marketing campaigns leading up to their system launches.

Take Polygon Man, for instance. Before he was the final boss in PlayStation All-Stars Polygon Man was the first ever face of the console brand. He was the lead in the “edgy” type of print ads that were such the norm in the ‘90s. He would taunt gamers with the power of the PlayStation and how the games would crush them. Oh, he also informed people that Sofia from Battle Arena Toshinden was “every gamer’s wet dream.”

The print ads were just as raunchy and filled with ‘90s ‘tude as anyone else’s back then. The TV ads on the other hand were equally head scratching, at least in the beginning. Early commercials had the tagline “eNOS Lives”, which most people assumed was some clever backwards way of saying “Sony Lives.” However, the red “e” was a main part of the early campaign, and the actual meaning of this phrase was “ready ninth of September.” This was used in conjunction with the slogan “UR Not e”.

No, it wasn’t a great ad campaign, but Sony had the games to back up their own hype machine. Additionally, in what would become a trend, Sony followed up their rather embarrassing debut with an inspired dig at Nintendo. The Naughty Dog-created Crash Bandicoot seemed like the perfect mascot for Sony, in a time when people cared about game companies having mascots. The series of commercials involving a man in a Crash outfit calling out Mario was just the thing to make the PlayStation come across as the next big thing.

In many ways, it was. Through aggressive courting of third party exclusives, the power of CD-ROM technology, and a series of excellent marketing campaigns (we eventually forgot all about Polygon Man), Sony ran over their competition. The little grey box that many believed would be an also ran ended up as the number one console by a fair margin by the time the dust settled.

                         Sony published a little game called Final Fantasy VII, also. No biggie.

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Comments

Jon Lewis Staff Writer

11/13/2013 at 03:45 PM

I love the Perfect Day ad. Its catchy, in a good way. 

transmet2033

11/13/2013 at 04:27 PM

Sony has such a fantastic collection of first and second party developers that their software sells the system nowadays.  I picked up a PS3 specifically to play the Insomniac games.  

gensurvivor

11/15/2013 at 04:48 PM

Interesting article. It's cool to see all of these old commercials. I draw different conclusions in some areas. For one thing, we have to look how the landscape changed. In the infancy of the PlayStation the industry was still fighting for shares in the emerging home console market featuring a myriad of companies including but not limited to Turbo Grafx, 3DO, and Atari. Sega and Sony both tried to distance themselves from the industry leader, Nintendo by being the most avant garde, which would by default make them more mature than Nintendo as kids do grow up. Sega, even before Sony reflected this attitude with campaigns like "Welcome To The Next Level" and eventually with "Fly Play Thing, Fly" which was Saturn's response to the PlayStation.

The PS2 and PS3 campaigns reflect this edgier ideology. But the times changed. Consoles are commonplace now. They have to perform other functions like watching date movies on Netflix and checking e-mail. Consoles are horribly mundane now. You can't have a toy baby crying the apocalypse in font of a levitating PS3 obelisk. Agreed. It's too upsetting to the average consumer who can't think on that level. They need death neatly wrapped in a bow. Look at the "Greatness  Awaits" commercial. It's a dude in a suit getting out of his crashed BMW to play war games. It could easily be that NES-era kid all grown up. Sony knows the demographic now: the majority. The days of PlayStation One were about rebel culture. This is even reflected in Sony's hardware choices. The Cell, the Emotion Engine, are all gone in favor of a plain old PC. They don't have to innovate on that end anymore. It's too expensive and no one cares. We all got second or better paying jobs and I'm going to pay less in real dollars for a PS4 than a PS2. All Sony has to do is make some great exclusives to go along with the cross-platform favorites and they will be solid.

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