It was great to hear Nick back on, but it was too bad the conversations at the end were lost; I'm interested in hearing more about PixlCross' development. I'm also interested in hearing more about Patrick's game design studies and what his classes are like so far.
I haven't blogged or commented in a little bit but I come bearing good news. I was accepted and enrolled into DigiPen for this fall! I'm finally transferring from my community college and I got into my top choice school that I had my sights on this whole time. Right now I'm sorting out financial aid and student housing for when I move from Colorado to Washington state when classes start.
I'll be in their bachelor of science in computer science program that has a focus on real-time interactive simulation. Making games with a focus on building engines from scratch including graphics engines in 2D and 3D, real-time rendering, creating the physics, AI, networks, and gameplay. DigiPen also has a fine arts program, an audio engineering program, music production, another program specifically for game design students that isn't science intensive like mine is, and another program for animation. All the students from these different backgrounds can work together to make games, it should be really interesting.
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