"…in this world nothing can be said to be certain, except death and taxes." - Benjamin Franklin
We’re all familiar with this famous quote from one of our founding fathers, but what would you add to it if given the chance? As gamers, we thrive on a certain level of consistency from our favorite standbys, whether that be a gaming franchise, system, or company as a whole. For me, it would be this: "…death, taxes, and the fact that I will purchase any handheld system that Nintendo puts on the market."
I was seven when the original Game Boy came out in 1989 with a price tag of $89.99. To my second grade mind, that seemed akin to the national debt; an insurmountable price tag for a kid who had already had her birthday for the year and who could not possibly wait five months until Christmas. I was determined, however, and so I did at least twelve million chores to earn enough money to purchase one for myself (something I’m sure my mother supplemented out of pity and lack of more floors to clean or cats to feed). She took me to K-Mart, and I purchased the first thing I had ever earned. And ‘AA’ batteries. Lots and lots of batteries.
As the years went on I continued to avidly play my Game Boy. There was never a shortage of games to try (renting from the local video store, remember those days?), and if all else failed Metroid II was there for me to discover new secrets. Virtual Boy sadly failed, Game Boy Pocket was cute, but when Game Boy Color came out in 1998 it literally changed the way we saw and played handheld games. I had the transparent purple GBC while my younger brother had the bright “Pikachu” yellow. Each armed with a copy of Tetris DX and a link cable that allowed us to compete against each other, I was truly an upgraded version of my seven-year-old self.
In 2001, we were gifted with the Game Boy Advance. A new look, upgraded 32-bit insides and a slew of games made this system insanely popular. Yet still, I frequently thought to myself that something was lacking; why did I still need this little worm light clamped to my system? Who was I to complain, though; I could play Super Mario 3 in the palm of my hand. Nintendo would give me what I wanted, eventually. They always did.
In 2003 I was working at Toys “R” Us. When the Game Boy Advance SP was released with a new design that included a backlit screen, I said my silent “thank you” to Nintendo. It was the perfect hand held that fit in my pocket and still played all of my favorite games. I remember my co-workers and I claiming our colors of choice (mine was metallic blue), then playing Final Fantasy Tactics Advance together in the dark with our backlit screens blazing, living the high life. I still have my SP. It still plays Metroid II.
I think that was the moment I realized that no matter what console war Nintendo was embattled with, they would still take the time to give me a handheld system that would make me happy (or possibly to keep the company afloat, but who’s keeping score). The hype of the DS was worth it in my mind. What a different and innovative design for the time before mainstream tablets and touch screen devices. A bit bulky, yes, but I traded for a DS Lite when it came out in 2006, and then a DSi in 2008. When Nintendo tried again with their 3D attempts, I waited until the 3DS XL came out. Did I play my games in 3D? No, it gave me a headache; but I had an option to, and that in itself was pretty amazing.
Now I sit with my New 3DS XL (Hyrule Gold Edition), street passing and hoping to collect some new puzzle pieces. I’d love to hear about your favorite Nintendo handheld games and memories. In the meantime, I think I’ll play a little Tetris. I’m sure even Mr. Franklin himself would approve.
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