Dr. Ray says the team is back at work to quell the disheartened fans.
Mass Effect 3 has been out long enough for the hardest of the hardcore to have finished it. Others are still getting their crew ready to face the Reapers, but even for those trying to avoid spoilers one thing has become very clear: people don’t like the ending of the game too much. It’s caused a huge backlash among fans and non-fans alike. You can listen to our own Jason Ross talk about it on the PB & Jason podcast, and the fervor for this game has site director Nick DiMola asking gamers what the big deal is. Well, it seems that when enough people cry out, their voices get heard. Today, Dr. Ray Muzyka, co-founder and GM of BioWare, made a statement on the BioWare blog addressing the concerns over Mass Effect 3’s ending.
“I believe passionately that games are an art form, and that the power of our medium flows from our audience, who are deeply involved in how the story unfolds, and who have the uncontested right to provide constructive criticism,” says Dr. Ray. “At the same time, I also believe in and support the artistic choices made by the development team. The team and I have been thinking hard about how to best address the comments on ME3’s endings from players, while still maintaining the artistic integrity of the game.”
Dr. Ray goes on to say that he and the team were surprised at the passionate outcry from even the most ardent Mass Effect fans, and that it was something they weren’t expecting.
But his statement isn’t just to let people know that he stands by the team and is surprised by fan reaction. Dr. Ray states that the team is working to try and come to some kind of happy medium: keeping true to the vision of the creators but acknowledging player feedback.” Building on their research, Exec Producer Casey Hudson and the team are hard at work on a number of game content initiatives that will help answer the questions, providing more clarity for those seeking further closure to their journey,” he continues.
This comes hot on the heels of the announcement that the Dragon Age team is moving on from working on additional Dragon Age II content and is instead looking to the future of the series, and trying to bring player feedback into the equation.
A similar situation came about with the ending of Fallout 3, but in that situation the ending was changed to accommodate the addition of DLC.
Dr. Ray says there will be more information on these “game content initiatives” in April.
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