Naughty Dog wants to pull on your heart strings instead of your trigger finger.
Naughty Dog did the nigh-impossible at the Spike TV VGAs: they took gamers by surprise. In an age where leaks are commonplace and industrious enthusiasts find inventive ways to learn secrets, the announcement of The Last of Us was something almost entirely unknown beforehand. Mission accomplished for the team, who tried their best to keep things under wraps. Or was it? Despite the assumptions that this game is another survivors vs. zombies game, creative director Neil Druckmann insists that it’s “not a zombie game.”