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Page 428

"Game of the Year"?! Conclusion

How did 5th Cell react to the hype for the game?

I've dished out a lot of blame to gaming journalists, with all those review snippets on the first day, as well as the few articles I chose to connect here yesterday, but I'll be honest, it wasn't all Kotaku's, IGN's, or any particular gaming journalist's fault that prerelease hype for Scribblenauts grew out of hand. Take a look at most of the "famous" Post #217 from the NeoGAF forums, and the impressions of Scribblenauts it contains, though be warned, there is a bit of foul language:

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No More Heroes 2: Desperate Struggle Review

A solid, but still flawed follow-up to Travis Touchdown's first outing.

As you all know, around two weeks ago I played through No More Heroes for the first time. With the second game already out, it only made sense to keep on going and jump right into No More Heroes 2: Desperate Struggle.

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Rage Saved My Life

Ever get pissed and slam your Wii Remote on your leg? I did, and it saved my life.

So, I'm currently playing the final boss fight in No More Heroes 2: Desperate Struggle, and in a fit of rage while Travis's death sequence was playing, I shook my Wii Remote around like an angry infant.

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"Game of the Year"?! Part Three

Where did things go wrong?

So what pushed members of the gaming media to become so enthusiastic with Scribblenauts coverage? What encouraged reviewers to ignore or flat out dismiss a terrible control scheme? What caused them to neglect to mention how basic most summonable things are?

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Matt Hazard: Blood Bath and Beyond Review

A solid run-and-gun shooter in the vein of Contra.

While many games this generation are a throwback to the days of yore, not many have emulated the cult classic, Contra (exluding Contra ReBirth). Matt Hazard, originally a campy third person shooter on the PlayStation 3 and Xbox 360, has now returned for yet another campy adventure, this time, a run-and-gun shooter for the PlayStation Network and Xbox Live Arcade. Along with the camp comes some solid gameplay that might emulate the old days a bit too closely.

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"Game of the Year"?! Part Two

And the winner is...?

Today I examine the game that was the winner of multiple game conference awards, received the beaming reviews quoted yesterday, and has now sold over a million copies.

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Sonic & Knuckles Review

Whether you're new to the Classic Genesis Sonic games, or want to learn how Sonic & Knuckles have adapted to fit the Virtual Console, you'll want to read this review.

For those who are familiar with Sonic & Knuckles, and wish to read about the game's implementation of lock-on through the virtual console, please click here.

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A New Eternal Darkness in the Works?

Are gamers finally getting the sequel they were promised nearly eight years ago?

Every Eternal Darkness fan will undoubtedly remember the ending of the game, in which Silicon Knights teased the potential for a sequel that was to be titled Eternal Darkness: Sanity's Redemption.

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"Game of the Year"!? Part One

"...the video game equivalent of your first kiss."

Last year, a game was released that received universal praise up until launch.

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Tatsunoko vs. Capcom Arcade FightStick Review

Quite possibly the best and most feature-packed arcade stick currently available for Wii.

Most gamers familiar with the Mad Catz name are typically reluctant to purchase their products; I'm not surprised considering their track record, and many poor quality peripherals. Recently, Mad Catz has entered the arcade stick market with Street Fighter IV branded arcade sticks, as well as the Tatsunoko vs. Capcom Arcade FightStick, which was released in conjunction with the recent Wii fighter. While Mad Catz has a questionable track record, I am happy to say that after thoroughly playing numerous games using this arcade stick, this is a fantastic controller.

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