It's probably best to keep games with "Mystery Dungeon" in the title away from Nick.
Mystery Dungeon. Seeing those two words in succession are enough to make me cringe. For years now, Chunsoft has been developing this series of roguelikes across different licenses, with Pokemon Mystery Dungeon: Gates to Infinity marking the third in the respective subseries. No matter how they seem to spin this core concept, I simply can’t build an appreciation for it. While it tries to cater to a wider audience by removing the “hunger” facet and dialing down the difficulty, it’s still possible given its random nature to have the odds stacked so highly against you that there’s no chance for success.
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