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Guardian Heroes

Guardian Heroes Review

Does Treasure's beat 'em up still have its edge?

When the 32 bit wars began, I was firmly entrenched in the Sony PlayStation camp. I believed then, as I do now, that the overall library of games on the PSX was far superior to that of the Sega Saturn. That shouldn’t imply, however, that there weren’t games on the Saturn that could make even the staunchest PlayStation supporter green with envy. The Saturn was capable of pumping out impressive sets of 2D sprites, and in this the PlayStation was a distant second. Games like Astal, X-Men vs. Street Fighter, and Albert Odyssey made me desperately want the beefy Sega console, and as soon as I was able to, I plunked down my hard-earned cash for a Saturn. The main reason for this purchase was, of course, Guardian Heroes. I had missed out on many of Treasure’s other games, since I had also sided against Sega in the 16 bit days. Even so, I knew just what kinds of incredible things the quirky Japanese developer was doing with animation and sprite work, and for me, Guardian Heroes was a system seller. Now, 15 years later, Guardian Heroes returns for XBLA with an HD upgrade. Does the game hold up after all these years, and is it worth the 800 MS point asking price? Read on, brave warriors, read on.

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