Julian Titus' Chronicles: An Existential Crisis
Video games are truly a unique medium. They blend graphics, sound, characters and story with intricate mechanics to create a completely immersive experience that simply can’t be duplicated anywhere else. When a game is crafted well, these elements merge together seamlessly, forging an illusion that is difficult to break. Then there are games like Red Johnson’s Chronicles: One Against All, a game so disjointed and jarring that it not only broke the immersive illusion for me, but it actually forced me to think long and hard about video games as a whole, and ask myself if they’re worth my time.