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Wrack

Share Your Old School FPS Memories and Win a Copy of Wrack

You never forget your first.

It seems like there’s a fairly big movement to get back to the roots of first person shooters lately, with games like Toxikk, Xibalba, and even the Doom franchise returning to the mechanics and sensibilities that started it all. Wrack began this journey six long years ago and has almost reached its full release. If you have great memories of those early “Doom clone” days, share one with us in the comments and you can win a copy of Wrack on Steam! To get things started, some of the staff has shared their own. Just add your memory from those early corridor-stomping days in the comments, no matter how brief, before August 19th at noon Eastern time and you’re entered to win one of five Steam codes for Wrack!* 

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Wrack's Run 'n' Gun to Completion: An Interview with Developer Brad Carney

This could be the “Doom Clone” you've been hoping for.

If you’ve tried Wrack in its current early access version on Steam, you’ve no doubt realized that this isn’t another shooter marching lockstep behind Halo and Call of Duty. Wrack is an intentional throwback to the sensibilities of Doom II, and its lead designer, Brad Carney is hoping there are enough people out there looking for that classic experience. Carney sat with me at QuakeCon and talked about the good and bad of having an early access game on Steam and how a six-year (!) development cycle can really benefit an indie game like Wrack.

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