This retro-styled 2D platformer is looking to Kickstarter for funding.
This retro-styled 2D platformer is looking to Kickstarter for funding.
Hey Kickstarter people with too much money on your hands: how about trying to fix Social Security?
If you were given 13 grand, would you use it to make a sequel to an Atari Lynx puzzle game? I can't say that would be my first choice, and I bet it wouldn't be yours either, but could nearly 400 Kickstarter backers go wrong? (I can see Takedown: Red Sabre players are reaching for pitchforks; easy, folks, this is nothing like that. Stand down.) Another adventure in crowdfunding has resurrected one man's decades-long dream, and after playing the final product via Desura, I consider my brain partially teased, moderately amused.
Level designer > Random level generator
I wouldn’t blame you if you didn’t realize that Cloudberry Kingdom is entirely made up of randomly generated stages. They demand a level of precision and contain enough traps that you’d think some masochistic level designer was madly laughing as he put most of them together. Of course, this does speak volumes of the quality of the level generator that sits behind this intensely challenging 2D platformer, but without anything pulling everything together, it’s more of a never ending gauntlet of disparate levels than a game.
Indie gaming on the PC is easier than you might think. Here's an introduction to getting started, and some games you might enjoy.
People are always saying to me that they can’t game on their PC because it’s not powerful enough, or it doesn’t have this, or it doesn’t have that. Well, I’m here to tell you that might not be true. While playing AAA games and other major releases may require hardcore gaming rigs, there are a lot of lower budget indie games available that are cheap and easily playable on the most basic of systems.
A recent update from Double Fine gets Jesse thinking that maybe publishers aren't completely useless after all.
It’s been a little over a year since Kickstarter kicked down the door of the video game industry and introduced itself. Double Fine’s then untitled adventure game utilized the crowd funding site to finance a game in a genre that most have presumed dead, or at least mostly dead (which means a little alive), for quite some time now. No reasonable publisher would hand money over to a studio not known to be especially financially successful, for an unproven IP in a genre that some younger gamers may not even know exists – and it’s hard to blame them.
When music actually KEEPS you from playing a game
It's happened to all of us, well the music lovers anyway. We boot up a game we're excited to play, settle in for the opening few moments, and at some point the game asks us to do one of the easiest things in the world: Press Start. And the music is so good, we just can't do it.
Project would require fan support, rights from EA
American McGee Wednesday asked fans if they'd support a third Alice game, provided he's able to get the rights from EA.
With Wasteland 2 well into development, the developer hopes to get a head start on their next project.
UPDATE: That was quick. In only 6 hours, inXile has hit their initial $900k goal. In an email to backers, Brian Fargo indicated that stretch goals are coming and will be posted soon. You can read the original story as it was reported below.