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#crash

Crash Bandicoot N. Sane Trilogy Review

N. Sanely beautiful.

Back when Crash Bandicoot hit the scene, I was a firmly entrenched Nintendo fanboy. Crash, to me, was a second rate 3D platformer that was put to utter shame by the fantastic platformer offerings of the N64. I’ll admit, the N. Sane Trilogy has done little to elevate the core material for me, but it does leave me wishing that other companies would show as much love and care to their older 3D games as Vicarious Visions has shown here.

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Crashmo Review

Oh poor Mallo, how gravity befalls the blocks you push and pull…

Pushmo was a wonderful surprise back when it was released in 2011; the Intelligent Systems developed puzzle/platforming game took a simple premise and made it a fantastic in-depth game with a nice custom-builder. Much to my surprise and delight, Nintendo and Intelligent Systems made a sequel! Crashmo, like its predecessor, has Mallo pushing and pulling blocks. However, the effects of gravity now play a bigger part in the game, because now the blocks crash to the ground.

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Nintendo Has Big Plans For The 3DS eShop

Tons of original releases, Virtual Console titles, and demos are on the way.

Nintendo is known for many things, and chief among them would be their amazingly popular library of games. While that has kept the company firmly in the hearts and minds of millions of gamers, most hardcore fans would admit that the Big N hasn’t quite leveraged the digital space as well as they could. Nintendo is hoping to turn that sentiment around when it comes to the 3DS eShop. The eShop has seen some impressive original releases and some classics on the Virtual Console, but Nintendo is coming strong with a lineup of titles and content from October through the end of the year.

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Nintendo Land Preview

AKA Nintendo Circus, depending on who you ask

Like many of you out there, I wasn’t terribly impressed by Nintendo’s press conference at this year’s E3. One of the things they touted as being a major showpiece was a game called Nintendo Land. Much like Wii Sports, the aim of this title is to introduce players to a new controller--in this case the Wii U GamePad--through a virtual theme park bursting with references to classic Nintendo franchises. At each attraction, your mii will don an appropriate costume and partake in a challenge that teaches the player a new way to use the Wii U GamePad.  Nintendo’s hope is that this game will do for the Wii U what Wii Sports did for the Wii, and explain to new players exactly what the Wii U is all about.

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The AAA Problem

The industry's favorite business model is starting to collapse. It's time to change.

Take a moment and type in the world “layoffs” in the PixlBit search field. Press enter and see where it takes you.  Don’t worry, I’ll wait.

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Burnout Crash! Review

Destruction reigns supreme in this simple yet fun downloadable game.

Like most people, my favorite moments in the Burnout series have always revolved around the wrecks.  Slamming a competitor into an oncoming car during a race or just causing as much damage as possible during a crash mode is endlessly entertaining to me, so when I heard that Criterion Games was making a downloadable version of the Crash mode I was more than excited to get my hands on it.

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NASCAR 2011: The Game Review

NASCAR makes a not-so-triumphant return to gaming.

While NASCAR has always seemed to be an obvious idea for a racing game, releases simulating the sport have all but disappeared since last generation. In the past, the games produced bearing the name have been solid, which makes the latest release, NASCAR 2011: The Game seem promising. Unfortunately, this iteration doesn't execute like past games have.

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