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#Fantasy

Final Fantasy VII Review Rewind

The 25th anniversary of a victory fanfare for the PlayStation.

And now, the most anticipated epic adventure of the year will never come to a theater near you. Final Fantasy VII.” And so began my interest in RPGs. That commercial blew my 12-year-old mind back in 1997. Besides the impressive animations shown (which we would later learn were only cut-scenes), I was intrigued at seeing that we somehow jumped from Final Fantasy III on the Super NES to now VII on the PlayStation. “What manner of sorcery is this?”, I wondered.

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Final Fantasy VI Review Rewind

Heroes of Might and Magicite

As a late bloomer to RPGs, I was mostly ignorant of the Final Fantasy series until 1997, when that commercial for Final Fantasy VII caught my attention in all its epic CG glory. But it would be another two years before I finally saw a demo of the game in action, which sparked my love for RPGs. The point is that I missed out on Final Fantasy VI (originally titled Final Fantasy III in the US) when it was released in 1994. Fortunately, the Super NES Classic Edition's release several years back allowed the opportunity to play Square’s magnum opus of the 16-bit series. And boy, was it worth the wait.

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Final Fantasy V Review Rewind

Hold on to your Butz.

There are several similarities between Final Fantasy V and its younger sibling, Final Fantasy III. Chiefly of which, both games stayed exclusively in Japan well after the series moved on to the PlayStation in the mid-90s. For a time, Square Enix (formally SquareSoft) was uncertain if western audiences would grasp the deeper gameplay mechanics that drove character growth. But after the global success of Final Fantasy VII, they decided it was time to start bridging the gap in sequels in the US lineup. As a result, Final Fantasy V was the first to be released as part of the Final Fantasy Anthology compilation on the PlayStation in 1999.

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Nerds Without Pants Episode 225: Headbanger's Ball

Press R2 to hold hands.

Welcome to the first music edition of Nerds Without Pants of the year! It’s been a long time, so we are here to rock your face off. We also have a lot to say about something topical for once. Enjoy!

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Final Fantasy III Review Rewind

Final Fantasy gets a job.

When Final Fantasy VII appeared in the late 90s, my initial reaction was that of shock at the significant gulf in sequels for the US. It was a harsh reality to learn that, of the three mainline Final Fantasy releases we received, Japan had double that number by the start of the PlayStation era. As time marched on, Square (now Square Enix) eventually released the sequels we had missed. Meanwhile, I’ve been playing a nearly 30-year-long game of catch-up since 1997. A particular blind spot for me was Final Fantasy III- the last one to be developed for the Famicom. However, after finally getting around to playing it, I now have a new appreciation for this long-running series.

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Nerds Without Pants Episode 221: We Don't Talk About SOPFFO

No, no, no.

Welcome back to Nerds Without Pants! We’re coming in a bit late this, time, because Julian got real dang sick after we recorded. Thankfully you won’t notice that in the episode, and it’s a pretty good one, even if we didn’t have much new to say this week.

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Nerds Without Pants Episode 220: We Don't Have a Good Name For This

Oh, Kenneth.

Welcome back to Nerds Without Pants! We don’t have anything new to talk about when it comes to what we’ve played, but Justin rises to the challenge by debuting not one, but two new segments. We also begin the semi-finals of the Video Game Cage Match championship tournament. Spread it on!

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Fantasy Zone Review Rewind

Cute but Deadly

After seeing the incredible success of Konami's shoot-'em-up Gradius, Sega sought to create an arcade game that could rival it. So in 1986, game designer Yoji Ishii (Flicky, Outrun, NiGHTS) came up with a concept that combined the whimsical sensibilities of Twinbee with a giddy samba-esque soundtrack to create Fantasy Zone. As a lighthearted take on side-scrolling shooters that later cemented the "cute-’em-up" subgenre.

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Nerds Without Pants Episode 204: Everyone Should Know About This

Or: Burning Questions with Justin Hamm

Welcome to a very special Nerds Without Pants! After two years of Julian CONSTANTLY singing the praises of the No One Can Know About This podcast we are joined by the hosts of that very show: Jeff and Ryan! It’s a short but sweet visit with these awesome dudes, and then Julian and Justin talk about a bunch of fun stuff after the break. Enjoy!

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Final Fantasy IV Review Rewind

The “Golden Age” started here.

Today marks the 30th anniversary of Final Fantasy IV. Originally released on July 19, 1991, it was a momentous event due in no small part to the fact that this was the first in the series to debut on the Super Famicom. It was released to critical acclaim, and once again several months later when it came to the US on the Super Nintendo as Final Fantasy II (since we missed the first two sequels on the NES). Unfortunately, I didn’t get to play it until a decade later, when it was re-released as part of Final Fantasy Chronicles. And although I was late experiencing my first 16-bit RPG, it was undoubtedly worth the wait.

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