Available now as a DSiWare title for 200 points, or through the eShop on 3DS for $1.99.
John Carmack pontificates on the future of virtual reality, the viability of Ouya, a completed id iOS game, and tons of other topics.
John Carmack gave his QuakeCon keynote this year which focused on his efforts and thoughts about virtual reality. Following the release of Rage, Carmack allowed himself to let loose, buy some VR headsets and get his engineering mind locked in on a new technology. Carmack spoke for over three hours, wandering away and then back time after time to the virtual reality theme. His sleuthing and coding has led to the creation of a playable VR demo of Doom 3 (which he tried to temper expectations for). Virtual reality has been portrayed by the media to be a realistic life simulator, but Carmack assures us that there is still plenty of work to be done. These warnings led into musings on the state of display technology, cloud gaming, Ouya, and many other topics during a three hour one-man show that most audience members couldn’t endure ‘til the end.
Didn't you know that you can only knock out your opponent to win an MMA match?
If you’re going to create a game based on a specific sport, you usually want to make sure it’s replicated properly. Real MMA matches revolve around brutal submissions and painful, high intensity fights, but this is not the case with Supremacy MMA Unrestricted. Here, things are slow moving and tap-outs are impossible, as you merely chip away your opponent’s life bar until you knock them out. Furthermore, despite the varying disciplines of the sport, each and every fighter plays nearly the same, with the exception of grapple-based fighters who are at a distinct advantage. With its inaccurate portrayal and unbalanced roster, you’ll quickly find that Supremacy MMA Unrestricted is not only a bad MMA game, but a bad fighting game as well.
Add another platform to the sequel to the Wii exclusive.
Disney's Epic Mickey 2: The Power of Two has already been revealed to be coming to the Wii, Xbox 360 and PlayStation 3 but now add PC and Mac to that list. Publisher Disney Interactive Studios confirmed with Game Informer that there will be a PC/Mac hybrid version of the game.
Its controversial content is to blame.
Edmund McMillen tweeted last night that his title, The Binding of Isaac, won't be published on the 3DS.
The new video game client is in beta and includes over 300 games free to subscribers.
Gamefly acquired Direct2Drive, a PC subscription-based rental service, back in May of this year and until recently we had yet to see what the online mail rental service would do with it. Gamefly didn't have any service for PC gamers and this seemed to be a way to change that. Then in August, Gamefly announced a PC client to be released at a later time.
Apparently John Carmack rewrites game engine code quickly.
Less than a week ago, we reported that the Doom 3 source code was approved for release, but temporarily delayed due to a potential copyright infringement. John Carmack stated an intention to rewrite the section of code in question to ready the source for release. Work must have been completed in a timely fashion, as the source code is now readily available through GitHub.
Available now for the Xbox 360, PlayStation 3, Nintendo Wii, and PC/Mac.
Larry bringing sleaze to HD.
Starting in 2012, Replay Games will release HD remakes of the original Leisure Suit Larry games. 2012 also marks the series' 25th anniversary.