The Eidos Montreal announcement trailer for a new game in the Thief series.
The Eidos Montreal announcement trailer for a new game in the Thief series.
Relax, April Fools is over. You can get excited now.
Considering yesterday was April 1st, it’s no wonder that some announcements that may seem too good to be true were held off until today. Case in point, this morning Atlus announced that after 10 years, Shin Megami Tensei will be returning to the states with the fourth mainline title in the series this summer, exclusively for the 3DS.
O Igarashi, where art thou?
As a game critic, it can be extremely difficult to set your expectations aside when playing a game for review. At this point in my “career,” I’ve become quite adept at seeing a game for what it’s worth and reviewing it without allowing my expectations to impact my assessment. I found this extremely tough to do with Castlevania: Lords of Shadow – Mirror of Fate. I, like many others, expected something similar to a post-Symphony of the Night 2D Castlevania, but Mirror of Fate only resembles these titles on the surface. Digging deeper, it’s clear that Mercurysteam has merely converted the Lords of Shadow experience into 2D, placing the larger focus on combat, with only a minor emphasis on puzzles and exploration.
Sometimes you just need a good cry
In this exciting installment of PStC the guys talk about Lara's abrupt character arc in the new Tomb Raider, discuss evolving game review scores, and somehow end up on the subject of movies that made them cry as children. Check the machismo at the door and prepare to get your cry on now, on Push Start to Continue.
How can you challenge a perfect, immortal machine?
Irrational has honed their gameplay to new levels with each of their releases, from System Shock 2 to the upcoming BioShock Infinite. The defining elements of Irrational’s game design started off in a much more basic form with System Shock 2. When looking back at the success of that first game and its initially groundbreaking fighting mechanics, it becomes a little difficult to watch and replay today, considering how far Irrational games has come. However, the once simplistic mechanics from System Shock 2 has evolved into a refined railway shooter in BioShock Infinite. So let’s take a look at where Irrational has been as we look forward to where they are going.
Woo-oo!
PAX East just kicked off today in Boston, but we may already have born witness to what may be the event’s biggest announcement. Capcom has announced that they will be resurrecting one of the most beloved platformers of all time. That’s right, DuckTales is making a comeback this year.
We've got plenty o' Pa(tricks) and lepre(cons) fer ye, lads and lasses!
Hello, and welcome to a very special edition of Nerds Without Pants! Patrick takes the helm this week for the holiday that was named after him. That...may not be an accurate statement, but the name of the game is all sorts of clever tricks and cons in the world of video games.
When Gamefreak takes a break from Pokémon, we all benefit.
Even though they seldom get the chance to prove it, Gamefreak—famous for making the mainline Pokémon games— can also innovate in genres quite different from their meat and potatoes product. So, when it was announced that they would be creating a downloadable rhythm game for the 3DS, there was good reason to get excited. Thanks to the recent release of a demo in the eShop, anyone who wasn’t already psyched up for HarmoKnight can find out why the rest of us are counting the days until its release on March 28th.
Tonight's stream is over!
The Monster Hunting may be done for now, but there is more opportunity in the near future. Expect more streaming tomorrow!
From the creators of Bastion comes the reveal of their latest project: Transistor.
