The video game adaptation of Pixar's newest creation is set to hit stores in June, 2012.
The video game adaptation of Pixar's newest creation is set to hit stores in June, 2012.
The video game adaptation of Pixar's newest creation is set to hit stores in June, 2012.
Jason and Chris have been playing the latest PS3 Tales game. How does it compare with their Symphonia experience?
This week on PB & Jason: Tales of Graces f and Tales of Symphonia comparisons, the case of Miyamoto vs. the PlayStation Vita, disappointment with the PlayStation Suite program Sony is initiating, Capcom woes, Xbox subscriptions, and more! Join Jason in the best PB & Jason for this week ever! Click through for the download links.
The third part of a series of Dragon's Dogma developer diaries that delves even deeper into the making of this video game.
A personal address from Ken Levine reveals that the anticipated title is being moved to next year for further tweaks and refinements.
This morning Ken Levine made a personal address to BioShock fans to inform them that BioShock Infinite will no longer see release in 2012. Originally scheduled for release October 16, 2012, Xbox 360, PlayStation 3, and PC owners now won't be getting their hands on the title until February 26, 2013. The delay, according to Levine, is because the team at Irrational Games wants to make "some specific tweaks and improvements [that] will make Infinite into something even more extraordinary."
The Ice King stole garbage? Who does that!?
D3Publisher officially announced today the development of a game based on the Cartoon Network show, Adventure Time. Titled Adventure Time: Hey Ice King! Why'd you steal our garbage?!, D3 plans to release both DS and 3DS versions of the game this fall.
Smooth combat is requisite for a brawler in 2012.
From the very first moments of the game, it’s made clear that Bloodforge is heavily inspired by the God of War series. So inspired that developer Climax Entertainment decided to crib a sizeable portion of that experience in order to create the Microsoft Studios published brawler. However, calling it derivative of the Sony series would be giving it too much credit. Copying only the most basic of elements from the popular series, Bloodforge is a one-dimensional game that won’t hold most gamers’ attention.
Giggity.
While Family Guy has tried to take the mantle of most popular animated sitcom from The Simpsons, it has a long way to go to reach the levels of video game releases that Fox’s First Family has achieved. After the critical failure of the 2006 PS2 and Xbox game and the cancellation of a 360/PS3 sequel, there’s been little talk of another digital outing for The Griffins. That has changed with the announcement of Family Guy: Back to the Multiverse.
Getting stuck in this darkness will break you down with glimpses of scary hospitals, factories and circuses (oh my).
Closure has been haunting gamers since its release, and it’s easy to see why. A two dimensional, monochromatic platformer almost entirely shrouded in darkness, this game has the ability to teach all of its players how to see the light.
The breath of fresh air in the series has slightly more realism to make this the definitive extreme snowboarding video game.
The long awaited return of SSX faithfully recreates some of the world’s most glorious mountain ranges and properly evolves the SSX trick engine. This sixth game in the franchise focuses on teams of extreme athletes attempting to conquer the world’s most dangerous cornices to defeat the challenge set forth by a renegade former member of the team. With a World Tour whose plot focuses on getting the team back together, the action within SSX fulfills the wishes of long-time fans who have been dreaming of diverse characters, high flying tricks and realistic slopes.