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PixlBit's 2013 Sneak Preview: The Heavy Hitters

We take a look at three of the biggest games heading your way this year.

2012 was kind of an amazing year for video games. We had the launch of two new pieces of hardware in the form of the PS Vita and the Wii U. We had amazing games that seemingly came out of nowhere such as XCOM: Enemy Territory, Dishonored, and Far Cry 3. We also saw growth in the digital download realm, with games like Journey and The Walking Dead in the running for many game of the year lists. With all of that said, 2013 is poised to be one of the biggest years in video game history. As the resident previews guy for PixlBit, I wanted to highlight a few of the more notable games in the pipeline for the coming year. So let's kick things off right with a few of the heavy hitters this year.

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Pid Review

My, that’s a polished turd!

Beautiful aesthetics, wonderful music, and just about perfect controls are all you could hope for in a platformer save one very important factor and this eluded me for a while.  I couldn’t figure out with so many great things going on in Pid why I hated it so very deeply.  Eventually I realized that its well-crafted elements were completely overwhelmed by the boring, mediocre, and at times maddening level design.  It’s a shame that the designers primarily focused on the window dressing bits instead of considering all the things you would actually be doing when you play.  Pid struggles with knowing what sort of levels it wants to present, switching from puzzles to difficult platforming to stealth to long periods of just waiting around or running in a straight line.  Each of these disparate level types (and more) are middling at best on their own and when combined are a complete drag.  Pid’s wonderful presentation can’t save it from the tedium packed into every single minute of its tortuous length.

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Nerds Without Pants Special Edition: Love and the MMORPG

It's time to slay the dragon!

Welcome to a very special edition of Nerds Without Pants. Julian is joined by a couple of lovely ladies—Shanna and Allison—who are experts on the topic of the day: massively multiplayer online role playing games. That’s MMORPGs for you savvy ones. With Star Wars: The Old Republic doing well below expectations and Final Fantasy XIV needing a complete redesign this episode of NWP asks what’s so special about these types of games, and why do people still play them?

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ZombiU Review

The definition of survival horror.

Take this how you will, but I am scared of playing ZombiU. Every time I pick up the Wii U Gamepad to start playing, I get a feeling of dread, and worry. Before I start, I carefully consider my last outing in the game, and identify what it is I have to do in order to survive as long as possible. This is a feeling that no horror game has brought up in a long time. While my fear of ZombiU can be seen as a positive or a negative depending on the context of the question, there is no doubt that ZombiU is an achievement in the survival horror genre. 

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Code of Princess Review

Dear Diary: Today I beat up a tree.

From the moment Code of Princess was announced, comparisons between it and Guardian Heroes were inevitable. Videos quickly showed that the gameplay was extremely similar, and quite a few members of the staff that previously worked on Guardian Heroes were on the design team. It's a fair comparison, and a rather impressive one considering Guardian Heroes did a lot for the brawler genre at a time where it was at risk of becoming irrelevant. It’s chief contributions included the inclusion of RPG elements like leveling, stat management, and magic, at a time when this practice wasn’t nearly as mainstream as it is today.

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Nerds Without Pants Episode 13: 2012: The Year in Podcast

We're going streaking!

It’s 2013 and somehow we survived the apocalypse! Time to ring in the new year in style, with a new episode of Nerds Without Pants. This week we’re a nerd down, as Patrick is convalescing after minor surgery. Filling in is the one and only Ty “Fighter”, who long time listeners will know as Rob’s oft-mentioned buddy. Since every podcast is doing their game of the year lists we decided to buck that trend and instead take a look back at the year that was.

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Funky Barn Review

With a bigger budget, 505 could've had a real hit on their hands.

I'm pretty sure I'm going to have to turn in my gamer card for this one, but Funky Barn is a legitimately fun game. I know it sounds like shovelware garbage, and it does seem like it was built on the budget of such a title, but the farm sim is actually competent in its design, complete with an addictive game loop. Unfortunately the game's low budget is painfully obvious – from the low quality art to the long loading times to the hard freezes, Funky Barn has a healthy dose of anti-funk.

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New Super Mario Bros. U Review

Lighting effects in a Mario game are still kind of weird to see.

Being the fourth entry in the series, prepending “New” to the title seems disingenuous. Despite tossing in a new power-up in the form of a flying squirrel suit, New Super Mario Bros. U is more of the same tried-and-true gameplay the series is known for. Don’t get me wrong, this is not a bad thing, but it’s hard not to feel some fatigue with the now familiar art style, level layout, and presentation. Despite this fatigue, there’s little question that New Super Mario Bros. U is the strongest title in the subseries and a fond callback to both Super Mario Bros. 3 and Super Mario World.

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Street Fighter X Mega Man Review

This isn't the Blue Bomber's triumphant return, but it is a good way to waste an afternoon.

 I love Mega Man, and have ever since I played Mega Man 2 at a friend’s house in elementary school. Even now I’ve been known to pop the Xbox version of the Mega Man Anniversary Collection into my 360 from time to time to replay some of the better games in his 8-bit career. Needless to say, when I heard Capcom had picked up Street Fighter x Mega Man—a reportedly well-made and interesting fan project— to release to their fans for free, I was understandably excited.

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Final Fantasy Retrospective: The Seventh Generation Years

The crystal began shedding its light silently....

Welcome to the final part of PixlBit’s comprehensive look at the Final Fantasy series. In our last installment, we went through the PlayStation 2 era, which took the series into uncharted territory, for better or worse. This time, we look at the most recent Final Fantasy games, which have gone on to become the most divisive and controversial games in the series so far. Join us as we explore the Seventh Generation years!

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