A look at some gameplay from the third, and first-person view of Carrier Command.
A look at some gameplay from the third, and first-person view of Carrier Command.
A glimmer of hope for a played out genre?
If you’re feeling a little burned out from the deluge of indie puzzle platformers with unique art styles, you are not alone. Pid, which is just this sort of game, makes a good argument for you to make an exception: it’s being developed by the same team that created Bionic Commando: Rearmed. Although Bionic Commando: Rearmed was a remake of a perfectly crafted classic game, the development team that now makes up Might and Delight perfectly nailed the recreation of the original’s faultless controls and physics. Add a completely new game concept and art style to that proven record of gamepad artistry, and you’ve got a downloadable title that should be worth your time.
Didn't you know that you can only knock out your opponent to win an MMA match?
If you’re going to create a game based on a specific sport, you usually want to make sure it’s replicated properly. Real MMA matches revolve around brutal submissions and painful, high intensity fights, but this is not the case with Supremacy MMA Unrestricted. Here, things are slow moving and tap-outs are impossible, as you merely chip away your opponent’s life bar until you knock them out. Furthermore, despite the varying disciplines of the sport, each and every fighter plays nearly the same, with the exception of grapple-based fighters who are at a distinct advantage. With its inaccurate portrayal and unbalanced roster, you’ll quickly find that Supremacy MMA Unrestricted is not only a bad MMA game, but a bad fighting game as well.
Shut down will impact titles featuring online pass.
EA recently published a list of service updates, indicating an April 13 2012 termination date for online functions of several games. EA has cited the usual reasons for server shut down, such as lack of customer interest in the titles, and the desire to free up staff stuck supporting unpopular games. While this may not seem particularly newsworthy, several titles on this list are on servers supported by EA’s infamous “online pass” feature, which charges second hand users an additional fee to use online, server hosted content.
A summary of the features that Final Fantasy XIII-2 has to offer to all players that decide to pick up the game for either PlayStation 3, or Xbox 360 on January 31, 2012.
Those opposed to the digital form of distribution can grab some Capcom remakes all in one place.
If you have been holding out for a rerelease of all of Capcom's digital games, today is your lucky day. The Capcom Digital Collection will collect eight of Capcom's recent XBLA games for $40 on one disc exclusively on the Xbox 360.
Bioware's latest is certainly a departure, but nothing along the lines of a new Uncharted-like game.
It appears we can put two rumors to bed. Command & Conquer Generals 2 is officially coming and it's also Bioware's brand new project - a departure from their typical RPG work. Not much else is known about the game right now, but more information is likely on the way in the upcoming week.
No lions, tigers, or bears here, but we're definitely not in Kansas anymore.
Imagine a world where schools are secretly facilities to train kids to become fighter pilots. There is an underground spy at the school masquerading as a science professor. The fate of the world is at hand! Does any of this matter? Oh no it doesn't. Skimpy clothes on teenage anime girls, bullets, bullets, and more bullets, along with several boss fights define Otomedius Excellent.
A mix of improvements from the first elevate the mechanics, but changes to the core gameplay harm the overall experience.
I know I'm going to be in the overwhelming minority here, but I have seriously mixed feelings about Ratchet & Clank: Going Commando. On one hand, the game drastically improved upon some of my gameplay complaints from the original title, on the other, it went ahead and created a whole new set of problems. Lenghty fetch quests and far too many required mini-games made the game feel drawn out and the overwhelming combat drastically overshadowed the platforming. This hurt an important core element of the game leaving it unbalanced, unfocused, and devoid of an element of character it once had before.
The commando returns for the sequel to the remake of the classic NES platformer.
The second iteration of Capcom’s Bionic Commando reboot once again takes us to the brutally difficult world of old-school NES platformers. Gameplay improvements and an awesome soundtrack await returning players as they precariously swing the commando from level to level. Technical issues keep the game from feeling too polished as a whole, but fans of the original may be pleasantly surprised as they play through the game’s many environments.