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Nerds Without Pants Episode 131: An Acquired Taste

We may not be for everybody, but people in the know find us to be super tasty!

Welcome back to a Nerds Without Pants, edited on the fly! Julian cut this together between moving, so if it’s a little rough around the edges we apologize. We have a great show in store for you though, so let’s get to it!

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Nerds Without Pants Episode 121: This One Gets a Bit (Digital) and Dicey

Come for the Digital and Dice guys. Stay for Angelo's colossal failure.

Welcome, welcome, to the biggest episode of Nerds Without Pants…EVER. No, really, we have all three of the guys from the Digital and Dice podcast, resulting in chaos, hilarity, and tons of conversation derailments as we talk about the most overrated games of all time. Look forward to Angelo’s number one…it’s a doozy! In Chrono Crossing, we go back to 1988 for an eclectic set of picks.

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Nerds Without Pants Episode 111: My Face is Tired

Pathfinder, this area can be mined for resources.

Hey friends! Nerds Without Pants is back with another fun episode. This week, Casey joins us to talk about game developers, disappointing games, 1996, and Crash Bandicoot. A lot of Crash Bandicoot.

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Nerds Without Pants Episode 110.5: Gamer Group Think

Such a great episode, we needed two!

Hey there! No, your eyes do not deceive you; this is the second episode of Nerds Without Pants to be released today. Welcome to part two of episode 110, where we are still joined by John Brandon of the Square Roots Podcast to talk some Consumption Junction and Chrono Crossing.

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Nerds Without Pants Episode 105: The Best of the Worst Year

2016: bad for mankind, great for video games.

The Nerds Without Pants return from their (overlong) holiday break to talk about a lot of damn games! No Stage Select or Chrono Crossing this time, because we’re about Consumption Junction and our favorite games of 2016. Let’s get to it!

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Nerds Without Pants Episode 103: Road Trippin'

Or: The Great Final Fantasy XV Debate.

It’s a jam-packed edition of Nerds Without Pants this time. We have Stage Select, we’re Chrono Crossing to 2002, and Patrick and Julian bring out every weapon of kings they can bear to do battle over the quality of Final Fantasy XV. So let’s jump right in!

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Nerds Without Pants Episode 101: Switching Things Up

Call me queen!

Welcome back to Nerds Without Pants! This week, we are joined by Danny, a former Gamefellas coworker of Julian’s, and a very knowledgeable classic game collector. We have a packed show for you this time, so let’s get to it!

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Nerds Without Pants Episode 100: The Halloween Havoc

The dark, gritty reboot of Halloween Havoc!

Holy pumpkins, Batman! It’s the 100th episode of Nerds Without Pants! How the hell did that happen? How are we still doing this? How are people still listening to us? That is one of those unanswered questions, like how candy corn is still a thing. Join us for…well, a pretty standard edition of Nerds Without Pants, if we’re being honest!

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A New Handheld War Begins

Switch vs. Smach

So it's a pretty safe assumption that you've heard about the Nintendo Switch by now. Nintendo is finally combining their handheld and console hardware into one risky gamble for their next platform. With this comes discussions on how it will compete with the PlayStation 4, Xbox One, and mobile platforms to carve its own niche, but did you know there is also another dedicated handheld releasing in Spring 2017? Yes, even though Sony may or may not release another handheld, there is a new contender to take their place with the Smach Z, a handheld dedicated to playing Steam games, as well as other PC titles with some troubleshooting. So why not see what new ventures gaming on-the-go will bring us this next year?

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Five Things Mass Effect Could Improve On

The key to the future of Mass Effect is in its past.

We are fast approaching November 7, which in recent years has been marked as “N7 Day” by EA and BioWare, and is usually a celebration of all thing Mass Effect. We’ve done things for N7 Day in the past, and I’m sure we will this year, as BioWare is set to finally show off the upcoming Mass Effect: Andromeda in a big way. Considering that the game is expected early next year it’s a little worrisome that we have seen so little of it by now. With that being the case, I thought it would be fun to take a look back at my favorite game in the series: the first Mass Effect. That game had some serious issues, but instead of fixing those issues for Mass Effect 2, BioWare’s solution was to throw most of them right out the window. So let’s take a look at some of those problems with the original Mass Effect. I will identify the major issues, explain what BioWare’s solution was, and provide an alternative fix that I hope makes its way into Andromeda.

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