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Microsoft Leans Heavy on Games at E3 2016

Also, a lot of new hardware announcements.

I think it’s safe to say that the unveiling of the Xbox One a few years ago was one of the most tone-deaf, poorly received debuts of a video game console since, well, Sony commented that people would get a second job to afford their $599 PlayStation 3 all those years ago. Since then, Microsoft has been doing everything in its power to right those wrongs and bring their console up to the user base that the PS4 currently enjoys. This E3 continues that trend and, while there were very few surprises, the Microsoft press conference put the emphasis squarely on exclusive games and community.

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Silpheed Review Rewind

Feel the need for Silpheed.

When Game Arts released Silpheed on the Sega CD in 1993, the game was frequently compared to Star Fox; the latter usually winning over critics more than the former. Being released within 6 months of Star Fox and featuring a similar visual theme of polygon graphics, Silpheed was sometimes written off as a mere knock-off of Nintendo’s successful three-dimensional shooter. A somewhat misguided conclusion considering that Silpheed was originally released on the PC platform in 1986, pre-dating Star Fox by seven years.  It was also criticized for being too simplistic with its 2D shooter mechanics against the pseudo 3D background. But a deeper look into the gameplay of Silpheed (and some honest hindsight) reveals a game that stands on its own and delivers a fairly unique experience rarely had in home console gaming at that time.

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Nerds Without Pants Episode 88: We're Overwatching You

Someone on this podcast is toasted. Can you guess which one?

Welcome back to Nerds Without Pants! This week, the Pantsless Ones talk about some Twisted Metal before Chrono Crossing into 2013. We are recording our next episode early, so if you want to participate in the segment for 2012, please comment quickly!

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Nerds Without Pants Episode 87: Uncharted Retro Rabbit Hole

It's all about the RGB, baby!

Welcome to another episode of Nerds Without Pants! This week, the Pantsless Ones jump right into Chrono Crossing. This time, the year is 2014, and the selections may surprise you! We continue to get great participation from our listeners for this, so keep it up!

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Nerds Without Pants Episode 86: Chrono Crossing

The Pantsless Ones unveil a new segment!

Welcome welcome, to the first episode of a new era for Nerds Without Pants! We are launching a new segment this episode: Chrono Crossing, wherein we take a look back at our favorite games of each year, beginning with 2015. We kick off this episode with this new feature, and have some great input from our lovely listeners!

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Nerds Without Pants Episode 85: Our Souls are Doomed

And so is this podcast!

Hey folks! Welcome to another technical issue-laded episode of Nerds Without Pants. Apoligies, but once again the internet has conspired against us, and this episode is not up to our normal standard of quality. Hopefully you stick around though, because there is some good stuff in this episode!

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Nerds Without Pants Special: Leaving Las Vana'diel

Random and Yamika talk about the final days of Final Fantasy XI.

Hey, all. Julian here with a short special to tide you over until our next big show. I'm joined by my best friend Shanna (who you may have heard in the special episode Love and the MMORPG) to talk about the last days of the Final Fantasy XI console servers. I've already written a piece about it which you can find here, but I still wanted to do some sort of special recording about this very important topic of mine.

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A Fond Farewell to Final Fantasy XI

With the console servers shutting down, Julian says goodbye to his first MMORPG.

Now that we are firmly entrenched in the 8th console generation and PC gaming is back on the rise, you would be forgiven for not hearing about the server shut down of the final game from the 6th generation: Final Fantasy XI. Even though the PC version released first and remains active to this day, the game began as an ambitious project for the PlayStation 2, and finally closed its PS2 and Xbox 360 doors on March 31, 2016. While it wasn’t the first massively multiplayer online role playing game to make its way to consoles (Everquest Adventures on the PS2 has that distinction), it was the entry point for many gamers into the world of the MMORPG. I was there for the final days of Final Fantasy XI on the console (I had been playing it on the Xbox 360 in recent years), and it was a bittersweet farewell, indeed.

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Super Mario Maker Review

Mario Paint for the 21st Century, if it allowed your childhood dream to come true.

Most of us have played a 2-D Mario game at some point in our lives, and I'm sure I wasn't the only one that really wanted to make a Mario level and have others play it in years past. Granted, people have made attempts to make their own Mario levels with varying degrees of success, but Miyamoto and friends finally granted my wish for Mario’s 30th anniversary in the form of Super Mario Maker. As far as level creation tools go, Super Mario Maker is a great level creation tool that has seen over six million levels created since its launch last year. Needless to say, the game is a hit with Mario fans everywhere. However, there are still flaws it has to iron out.

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Nerds Without Pants Episode 84: Nerds on the Short Bus

Godspeed, Omnibus!

Welcome to another episode of Nerds Without Pants as we get back on track with our normal release schedule. This week, we are joined by Jeremy Crockett of Buddy Cop Games, the makers of the soon to be cult classic Omnibus. Before we get the low down on Jeremy's passion project, we do some Consumption Junction.

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