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Nerds Without Pants Episode 151: Final Fantasy Builders

We design a Final Fantasy game. How hard could it be?

Welcome to a creative edition of Nerds Without Pants! Patrick is out battling Thanos this week, but Julian and new third chair Justin get together and think up a concept for Final Fantasy XVI, along with our lovely listeners. The result is…a pretty cool game, actually! Also, Mortal Kombat 11 gets a Brutality, and Bloodborne takes on The Witcher 3 in Video Game Cage Match. Enjoy!

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Nerds Without Pants Episode 150: Here Comes A New Challenger!

It's a party, y'all!

Welcome, welcome, welcome, to the 150th episode of Nerds Without Pants! We have an amazing show for you this week. So amazing, telling you about what’s in this episode would spoil everything! Okay, you twisted my arm. We’re joined by {REDACTED}, who surprises us all by announcing {REDACTED}. After that, we spend some time talking about {REDACTED} and announcing the winner of the second Great Game Giveaway: {REDACTED}! Then, we jump into the meat of the show.

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Xevious Review Rewind

A Game Changer

Every time I play Xevious on one of Namco’s "museum" compilations, I can’t help but reminisce about the time when I first discovered the game in 1992 on the Atari 7800 (a system which also familiarized me with other Namco classics outside of Pac-Man). Back then, our family couldn’t afford the Super NES or Sega Genesis. So, in a move of what I think was out of pity, a friend of ours gave us her 7800 with a huge bag full of games. While rummaging through the cartridges, I came across the little oddity known as Xevious. It was probably the first game I had heard of that started with an “X”, and the name intrigued me. I quickly fell in love with the unique enemy designs and mysterious land structures peppered throughout the game.

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This Gen, This Month, Another Year: February 2019

Money tight? Why not play an amazing game from yesteryear for cheap?

Hello again and welcome back - it's time to look at February. February seems to be a bit hit or miss this gen. If not for a pretty strong year in 2017, February may be the weakest month of the year. Though it seems like we could be making a sharp turn this year. Heavy hitters like Anthem and Metro: Exodus are out. We have the return of Crackdown and Ace Combat. Also new entries in the Far Cry and God Eater series to top it off. Past years may have seemed slower than other months but there were still games worth playing.

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My Brother Rabbit Review

A run-of-the-mill point-and-click adventure.

I'm not too familiar with the point-and-click genre, so I wasn't sure what to expect when I recieved a review code for My Brother Rabbit. From what I do know, having played through the excellent Tormentum: Dark Sorrow and about an hour or so of Double Fine's Broken Age, I doubt My Brother Rabbit is breaking new ground, but it has some cool features. Find out why I think the positives and negatives of My Brother Rabbit result in an average game by watching the included video review or read the text review, if you'd prefer. 

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The Adventure Pals Review

Friends don't let friends fight evil alone.

In a land of menacing hot dogs and monster wildlife, a young boy is tasked with a great quest to save his Papa. This concept of a dangerous journey and humbly accepting a noble enterprise to save a loved one is not new to video games. The Adventure Pals, however, takes on a unique perspective to this theme by weaving in characters and scenes that keep you moving quickly through an exciting world.  

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Five Reasons I Quit Red Dead Redemption 2

An exercise in frustration.

So after eight years, Rockstar has finally released a follow up to their beloved sandbox Western Red Dead Redemption. The game is a critical darling, has outsold the entire Metroid franchise in two weeks, and all seems right in the world. Yet, I found quite a few issues that many reviews were mitigating or did not bring up which kept me from personally having fun. To the point where seven hours into Red Dead Redemption, I called it quits. This will not be a review, just offering my two cents for those on the fence.

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Nerds Without Pants Episode 141: My Gamer Academia

Sit down and let us school you.

Welcome back to a thoughtful Nerds Without Pants! Patrick had a smarty pants Stage Select topic, so we enlisted the smartiest pants person we know: Mike Fallek of the Hackthought Podcast. What follows is comedy, heated debates, and the debut of the Patrick Leap? Listen and find out, Pantsless people!

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Car Quest Review

A game about busy work.

Car Quest is one of those weird experiences that isn’t particularly fun or engaging, but can tap into your OCD tendencies and keep you playing even when you’d rather not. Its design is rather mundane - you drive around a world collecting an artifact at a time, which opens up a new area of the map where you’ll collect a new artifact, which will in turn open a new area of that map where you’ll collect… well, you get the point. This cycle is only broken on occasion where you’ll gain access to a portal that requires a certain number of batteries to get into. In the portal you’ll do more of what you do in the main world, just on a smaller scale, until you earn an artifact to use back in the main world, where the cycle continues.

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Flipping Death Review

If it wasn't for its heart and soul, you might just be annoyed to death.

I’ve had some trouble sticking with Flipping Death. In between playing other games for review I slowly chipped away at it, making small progress over a pretty extended period of time. On the surface, I really love what it’s going for. This platforming-adventure has a great sense of humor, memorable characters, and a really neat and unique art style that absolutely leaves an impression. While all of the accoutrement is fantastic, solving puzzles and accomplishing tasks feels pretty consistently obtuse and rarely satisfying when you finally figure it all out.

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