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#Gear

Kiefer Sutherland To Play Snake in MGS V

David Hayter is out. Or is he??

Konami held their big “Pre-E3” presentation today, but considering all of the buzz around new consoles, the company didn’t have much to show. Besides showcasing how the new Fox Engine is implemented in the PES soccer franchise and an extended look at Castlevania: Lords of Shadow 2, the big news came from Hideo Kojima, who announced that Kiefer Sutherland (24, The Lost Boys) would be playing Snake in the upcoming Metal Gear Solid V: The Phantom Pain.

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Wrongful Snake: The Problem With Yet Another Metal Gear Prequel

The PixlBit staff is quite diverse in their gaming passions, and it’s one of my favorite things about writing here. In addition to being “Mr. Final Fantasy” I probably also hold the title of biggest Metal Gear Solid fanatic. Well, I might tie with Patrick Kijek, but MGS is a series that I’ve followed religiously since playing the Japanese Famitsu demo disc way back in 1998. It follows, then, that I should be beyond excited at the announcement of Metal Gear Solid 5, right? While I’m always happy to hear of another main entry in the series directed by Hideo Kojima, I just can’t muster up much enthusiasm for this one. Even the shininess of new console hardware and the Fox Engine can’t get my blood pumping. Why? Chalk it up prequel fatigue, and a longing for what could have been. (Note: The following editorial contains major spoilers for Metal Gear Solid 4. You have been warned.)

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Gears of War: Judgment Review

Grinded Gears

It’s safe to say that the Gears of War franchise has safely secured its place in people’s minds as one of this generation’s most important franchises. Since the beginning, they’ve been innovating and refining the 3rd person shooter genre, introducing things like the modern cover mechanic, and the extremely popular horde mode. 2011’s Gears of War 3 was the ending to the trilogy, and I felt like it ended the series properly. I finished the game satisfied with the story as well as the multiplayer, and I didn’t feel the need for another game. It’s not that I didn’t want the series to continue, but I expected a decent wait before the next iteration. It was hard for me to get excited for Gears of War: Judgment, a prequel starring the wise-cracking Baird. What could be done to improve upon Gears of War 3 less than two years later? Unfortunately, aside from a few changes in the overall formula, it’s apparent right away that developers People Can Fly couldn’t even answer that question.

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Nerds Without Pants Episode 20: Ten

Play it loud!

It's time again for Nerds Without Pants! This week, JD joins us for a very special look at growing up in the '90s, and all the great games we experienced back then. So lace up your army boots, tie a flannel around your waist, and chug some Crystal Pepsi folks, because this episode of NWP is full of attitude and is so effing XTREME!

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Nerds Without Pants Episode 19: Patrick's Day

We've got plenty o' Pa(tricks) and lepre(cons) fer ye, lads and lasses!

Hello, and welcome to a very special edition of Nerds Without Pants! Patrick takes the helm this week for the holiday that was named after him. That...may not be an accurate statement, but the name of the game is all sorts of clever tricks and cons in the world of video games.

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Allusions Rising: Gearing Toward Greatness

War transforms us, Snake. Into beasts.

A certain inability to walk into a normal life pervades the player’s thirst for playful violence after taking down the Patriots in the Metal Gear series. The Winds of Destruction will have to fill that void. Some, like Sundowner, claim we surround the Self with violence, because of the feeling instilled when you kill your enemies and liberate the less fortunate and able. Others maintain that we argue philosophy as a way of waking up the beast inside of the Self. Regardless of the means, these musings have persisted through the Metal Gear franchise from the beginning. With Metal Gear Rising, they mesh high and low culture together in allusions that complicate our reason for loving to play.

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Aliens: Colonial Marines Review

Game Over Man!

Unlike most reviewers, I feel like I had a unique perspective going into Gearbox’s Aliens: Colonial Marines. My fandom of the series only reaches back a few months, when friends recommended that I check out Alien and Aliens. While both movies were great, I didn’t really have the grasp on the series like most that grew up with the franchise. Also unlike most that went into this game, I didn’t have the chance to play it until after the backlash. Reports of the game being horrendous can be found everywhere, and while I agree to an extent, I feel that the majority of this game’s lackluster reception is due to the lofty expectations of diehard Aliens fans. However, nothing can stop Alien’s Colonial Marines from being a generic shooting experience that fell way below the standards of a great game.

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Nerds Without Pants Episode 18: Sony's World

We think the PS4 sucks...NOT!

Hello again! This week on Nerds Without Pants Julian and Patrick give all of their love to the PlayStation 4. There’s been a ton of negative talk swirling around the new Sony console, and the Pantsless Ones bring a refreshing amount of positive vibes to the discussion. But before that—games!

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Nerds Without Pants Episode 17: The All-Japan Pro Podcast

Sayonara, Rob-san!

Welcome to another edition of Nerds Without Pants! No, this show isn't about an epic wrestling match between Antonio Inoki and Great Baba.This time, we revisit a topic that we talked about when we were still the Tri-Force crew on PixlTalk: Japanese games. Instead of rehashing material we take advantage of the fact that we’re nearing the end of the console cycle and grade major Japanese developers on their performance. Before that, we talk about what games we’ve been playing.

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Gears of War Judgment - "The Guts of Gears" Campaign Trailer

A look at the singleplayer campaign features.

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