It’s not the size of the gun, it’s… oh wait, this is Doom we’re talking about.
I love Doom. From the moment I shot my first demon with a shotgun on an occupied Martian base in the early '90s, I was hooked. The sense of power, the satisfaction of getting a perfect shot, the click-clack of cocking that beastly boom stick yet again for another blow, all balanced with the tension of not knowing what’s around the next corner. It all came together to form an addictive stew of demon slaying madness. Doom II was basically more of the same, and after that, the franchise lay dormant for over a decade.