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#ultimate

PB & Jason Issue 120: Lasers and Toilets and Blogs!

Oh my!

In this week's PB & Jason, a few blogs are invaded, specifically Nick's "Ask Me Anything -- Volume #2" and GirlGamerBritt's "Replay Hell: Final Fantasy XIII (Yes, I'm going there)." Beyond those blogs, talk continues about Square-Enix's problems, courtesy of Coolsetzer's comment last issue, along with discussion about why LucasArts may have closed, Gearbox's Borderlands 2, and a little bit of Luigi's Mansion 2. Click through to listen to the podcast!

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PB & Jason Issue 119: Life is Like a Hurricane! I-in E-A!

Bad press, resigns, stock dro-o-ops, it's a nightmare!

They failed SimCity, caused gamers mis'ry! EA Fails! Woo ooh! Every day they're out not making game sales! Woo ooh! Sales not faring, do-bad, and they suck-sales!

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Monster Hunter 3 Ultimate - Launch Trailer

Available now for the Nintendo 3DS, and Nintendo Wii U.

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PB & Jason Issue 118: SimFantaCity

Hidden gems in game code, SimCity rants, and Final Fantasy Fixes abound in this week's PB & Jason.

You may have heard the news that F-Zero AX was discovered inside F-Zero GX. That news inspired a brief bit of talk about other places where things were hidden pretty deep inside a few games from the past, mostly on the N64. Naturally, SimCity took up a lot of time, too, and Issue 118 closes with some of Julian's Final Fantasy piece. Be sure to listen to the beginning to catch a few more details about the Monster Hunter 3 Ultimate Community week! Click through for listening and download links!

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Monster Hunter 3 Ultimate - "Battle" Trailer

Join your friends in battle on the Wii U, and 3DS on March 19.

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PB & Jason Issue 117: Dead Space City 13

EA has made quite a few headlines this past week, but none of them are all that positive.

That's right, EA gets a lot of attention in this week's PB & Jason. Why? Well, for starters, SimCity has always-on DRM that's preventing a lot of people from playing the game. Beyond that, rumors of an unsuccessful Dead Space 3 & the cancellation of a Dead Space 4 has drawn ire, whether these rumors are true or not! On top of all this, we've got a couple user blogs focused, some discussion on in-game promotions of some video game media outlets, a special mention of Epic Mickey for some of my favorite listeners, Japanese eShop rules, and a lot of talk about the upcoming Monster Hunter 3 Ultimate community event. PB & Jason is recorded in front of a live studio audience every Wednesday, weather permitting. Click through for listening and download links!

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Naruto Shippuden: Ultimate Ninja Storm 3 - Launch Trailer

Available now for the PlayStation 3, and Xbox 360.

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PB & Jason Issue 116: Phoning It In

Now that PixlBit's on the map, I can finally just coast through all my podcasts.

Hello and welcome to PB & Jason! If you're a first-time listener, you'll be in for a treat. In the first part of the issue, I talk a bit about myself and my history with video games. For the second half, I literally just rely a bit too heavily on blogs. Why would I come up with compelling content if I can just take others', after all? PB & Jason is recorded in front of a live studio audience every Wednesday, weather permitting. Click through for listening and download links!

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Naruto Shippuden: Ultimate Ninja Storm 3 Hands On Preview

Everyone's favorite Arian Ninja Returns.

As a fan of anime, I’ve played more than my fair share of iterative fighting games based off of my favorites, particularly the Dragon Ball Series. A common issue with those games is that they would often retell the same stories over and over, hoping that the changes in gameplay would warrant re-exploring the universe. Thankfully, the Naruto games haven’t suffered as much as the DBZ series since the story is still currently running. Though the games have largely been similar, the draw for me has been seeing my favorite moments from the anime and manga recreated in the beautiful engine used by CyberConnect2. Strangely though, upon getting my hands on the demo for the next title, Naruto Shippuden: Ultimate Ninja Storm 3, I was pleased to see that there might be more than I bargained for in this package.

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PB & Jason Issue 115: In Real Time

This issue of PB & Jason was spoken in real time!

The key phrase at the PlayStation 4 announcement event was "...in real time." A point this PB & Jason tries to make is that real-time, scripted footage produces visuals that are often of higher quality than actual gameplay footage, and unfortunately, developers and publishers take advantage of that fact. Regardless, this week's PB & Jason covers last week's Nintendo Direct in brief, and then tackles the announcements of the PlayStation2013 event. Impressions of the reveals are mixed: Most of the actual features included in the PS4, like trying games instantly and streaming your game feed from the console, sound very interesting. The game announcements and trailers, however, seemed disappointing at the same time. PB & Jason is recorded in front of a live studio audience every Wednesday, weather permitting. Click through for listening and download links!

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