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Metal Gear Review Rewind

Not Bad for a Rookie

Alright, let’s get the obvious out of the way: Yes, Metal Gear was originally released on the MSX in Japan.  Yes, it looked and played better than the NES version. And yes, the NES version is riddled with typos, inaccurate plot elements, and a counter-intuitive menu system.  But let’s be honest-- few, if any of us were aware of the MSX version before internet gaming sites came into full blossom. Be that as it may, the NES version was respected as one of the most innovative (albeit frustrating) games of its time, and rightfully so. Despite the many differences from the MSX version, Metal Gear still provided a unique experience you couldn’t get elsewhere.

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Wrack's Run 'n' Gun to Completion: An Interview with Developer Brad Carney

This could be the “Doom Clone” you've been hoping for.

If you’ve tried Wrack in its current early access version on Steam, you’ve no doubt realized that this isn’t another shooter marching lockstep behind Halo and Call of Duty. Wrack is an intentional throwback to the sensibilities of Doom II, and its lead designer, Brad Carney is hoping there are enough people out there looking for that classic experience. Carney sat with me at QuakeCon and talked about the good and bad of having an early access game on Steam and how a six-year (!) development cycle can really benefit an indie game like Wrack.

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Nerds Without Pants Episode 48: Back in the Saddle

More like "bored" games, amirite?

Sorry folks, but this one is coming in hot! As in, recorded less than twelve hours ago hot. So apologies for another rough episode. We almost didn't record this week, but life, ah, ah, finds a way.

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Defeating the Gaming Doldrums

Why a gaming dry spell isn't necessarily a bad thing.

Usually when there’s a lack of huge releases, there tends to be a sense of dismay among gamers. We begin to worry about the state of the industry and we wonder why these machines that we’ve spent huge amounts of money on continue to sit idle. As a relatively new and proud owner of a PlayStation 4, it does bother me that I don’t really have many reasons to use it. The big, highly anticipated releases have been few and far between this year, and people are noticing. The games that I’ve personally been looking forward to are still months away, like Destiny and Super Smash Brothers for Wii U. However, after a brief period of boredom I’ve come to find this dry spell somewhat refreshing. After giving it some thought I’ve come up with a few reasons why this current gaming dry spell isn’t so dry after all.

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Citizens of Earth - E3 2014 Trailer

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Doom (Working Title) - E3 2014 Teaser Trailer

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Fantasy Life - E3 2014 Announcement Trailer

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Splatoon - E3 2014 Announcement Trailer

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