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My Hero Review Rewind

The Hapless Hero

In 1986, Sega introduced the Sega Card for their Master System home console in the US. It represented the Master System’s ability to play games on small cartridges about the size of a credit card via the card expansion slot on the original system models. Sega wasted no time creating a lineup of games that would be best suited for bite-sized play sessions. My Hero was one of those games. Being released in the arcade about a year before its home console release, the game is a scrolling brawler that had the honor (or disgrace) of being one of the first guinea pigs for Sega’s gamble.

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Final Fantasy V Review Rewind

Hold on to your Butz.

There are several similarities between Final Fantasy V and its younger sibling, Final Fantasy III. Chiefly of which, both games stayed exclusively in Japan well after the series moved on to the PlayStation in the mid-90s. For a time, Square Enix (formally SquareSoft) was uncertain if western audiences would grasp the deeper gameplay mechanics that drove character growth. But after the global success of Final Fantasy VII, they decided it was time to start bridging the gap in sequels in the US lineup. As a result, Final Fantasy V was the first to be released as part of the Final Fantasy Anthology compilation on the PlayStation in 1999.

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Nerds Without Pants Episode 228: 40 Going on 16

Wherein three middle-aged guys act like teenagers.

Welcome to another excellent edition of Nerds Without Pants! This week we are joined by Bill Tucker of the podcast A Gamer Looks at 40. We’ll learn all about him as we discuss podcasting, gaming, and bringing back dead franchises!

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Nerds Without Pants Episode 227: Summon the Air Horn!

Yeah, I'm checked out.

Hey folks, welcome back to Nerds Without Pants! Julian is on vacation, so these show notes are gonna be super basic. Xavier Kreiger joins us again to talk about our favorite summons in video games, and lots of other things. Also, Justin got a soundboard. Be afraid. Be very afraid.

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Nerds Without Pants Episode 226: Full Baddie

Time ghosts.

Welcome to another lengthy episode of Nerds Without Pants! Come let us keep you company for half the workday as we talk about bad video game endings, “Not E3”, and witness a Tetsuya Nomura mirror match!

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Double Dribble Review Rewind

A slam dunk on the NES.

With the 2022 NBA Finals set to conclude this week (possibly tonight), now is as good a time as any to look back at Double Dribble- Konami’s take on professional basketball initially released in 1986. Like many of their arcade hits arcades, the game was forever immortalized when it was ported to the NES a year later. With its accessible gameplay mechanics and realistic presentation, Double Dribble quickly became known as one of the best sports experiences on the home console.

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Nerds Without Pants Episode 225: Headbanger's Ball

Press R2 to hold hands.

Welcome to the first music edition of Nerds Without Pants of the year! It’s been a long time, so we are here to rock your face off. We also have a lot to say about something topical for once. Enjoy!

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Nerds Without Pants Episode 224: Maximum Feet

Japanese military high school, or Japanese murder high school. Choose!

Welcome to the return of Stage Select on Nerds Without Pants! After the dust has settled on the Video Game Cage Match Championship Tournament it’s time to get back to the old show format with a new focus on our lovely listeners. To that end we are joined by long time listener, first time guest Xavier Kreiger to talk about all sorts of dumb stuff. Let’s go!

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Nerds Without Pants Episode 223: The Champ is Here!

We'll never top this!

THE TIME HAS COME AT LAST! Chex Quest. Chrono Cross. A 16-foot-tall steel cage. Who will emerge as the first ever Nerds Without Pants Video Game Cage Match champion? The listeners decided. Now you need to listen to find out. We’re joined by Mike Fallek and John Gholson in their first ever meeting on NWP to help with the proceedings!

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Final Fantasy III Review Rewind

Final Fantasy gets a job.

When Final Fantasy VII appeared in the late 90s, my initial reaction was that of shock at the significant gulf in sequels for the US. It was a harsh reality to learn that, of the three mainline Final Fantasy releases we received, Japan had double that number by the start of the PlayStation era. As time marched on, Square (now Square Enix) eventually released the sequels we had missed. Meanwhile, I’ve been playing a nearly 30-year-long game of catch-up since 1997. A particular blind spot for me was Final Fantasy III- the last one to be developed for the Famicom. However, after finally getting around to playing it, I now have a new appreciation for this long-running series.

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