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Mutant Mudds Review

I think the 12-bit generation must've been one of the best.

Faux retro games are all the rage these days. Capturing the look, sounds, and feeling of the gaming days of yore has proved to be a successful formula for most of the companies that have tried it. Renegade Kid has given the subgenre a shot with their latest title, Mutant Mudds, to great success. Instead of modeling itself after the most popular NES games, it creates its own identity that merges ideas from all past generations and systems – even the Virtual Boy. This mash up of ideas comes together in a spectacular way, making it one of the best titles available today on the 3DS.

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Dustforce Review

Trash has never looked so good.

Janitors with an affinity for aerial acrobatics – say no more, I’m in. Dustforce is a peculiar concoction, simultaneously delivering serenity and insanity. It’s like a Siren luring in unsuspecting bystanders with its unprecedented beauty only to reveal an unnerving ferocity.  Harboring difficulty on par with Super Meat Boy and N, Dustforce differentiates itself with its soothing melodic ambiance. While this game tests your limits and perhaps even your sanity – it is oddly enjoyable.

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Mutant Mudds Preview

Classic action-platforming with a 3D twist.

While not many have had the opportunity to play the Virtual Boy, Renegade Kid’s latest work is oddly reminiscent of Nintendo’s misfit system. Back when the Virtual Boy launched, it touted its special 3D capabilities; these boiled down to little more than multiple viewing planes, which gave the illusion of 3D. The most memorable games used these multiple planes to create deeper platforming experiences. Taking a cue from these experiences, Mutant Mudds allows players to jump between the current plane, background, and foreground.

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Zack Zero Review

If you like barely playable, derivative platformers, have I got the game for you!

Zack Zero is the most aptly titled game I have played in recent memory.  You play as the titular hero, Zack, who is a real zero.  That may sound harsh, but ‘zero’ is quite fitting and describes much more than the game’s forgettable hero.  The word is also applicable to the amount of new ideas this game has, the effectiveness of the controls and is precisely the amount of fun I had while playing.

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Mighty Switch Force Review

Fun while it lasts, this unique puzzle platformer ends just as it's getting started.

It’s almost eerie how much Mighty Switch Force reminds me of an SNES game. It’s not bogged down at all by story, character development, or anything that normally keeps a game from moving forward. Players are dropped into a world with no explanation of who they are, how to use their abilities, or what they must do in order to complete the level. Despite all this, it comes naturally, as if you’ve played it before and already know exactly what to do; a sure testament to the game’s fantastic design. Unfortunately, like many an SNES game, it’s over all too quickly.

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Ben "Yahtzee" Croshaw Announces Poacher

The game critic is making his own title.

Ben "Yahtzee" Croshaw has a devout fanbase of his fast talking reviews called "Zero Punctuation" on theescapist.com but now he's making the change from game critic to game developer. The Austrailian writer announced on his blog the upcoming release of his new game, Poacher.

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Scarygirl Coming to XBLA, PSN, and PC

Based on the graphic novel of the same name, players can dive into the game in just 2 weeks.

Square Enix announced today that they plan to publish Scarygirl on Xbox Live Arcade, PlayStation Network, and PC. Appearing as soon as January 18 on XBLA, with a January 24 PSN release to follow, players will be able to action-platform with the titular, tentacle-armed protagonist. Scarygirl is haunted by bad dreams and sets out on a quest to determine their meaning.

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The Kore Gang: Outvasion from Inner Earth Review

Kids are great when there is field work to be done or raw materials to mine, so why waste their energy on video game busy work?

Its manual claims to be a “fantastic action jump 'n' run game” and there is certainly a lot of jumping. The three playable characters, Pixie, Madboy, and a dog, Rex, can be switched to at the press of the C button. Each has specialized, if minimally effective moves that are required to get through levels which do contain considerable amounts of platforming. But it can be more honestly described as a “plat-borer” because The Kore Gang's 30 levels are a near-nonstop string of menial and utterly pointless fetch quests that will bore players of all ages.

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MotorStorm RC Races on to PSN and Vita Next Spring

Cross platform play supported.

It’s hard to believe, but the PlayStation Vita’s launch date is a mere three months away as of today.  For a while we didn’t hear much about what games are going to be available at launch, but lately it seems the announcements and stories just keep pouring in.  Today’s new game announcement comes courtesy of Paul Rustchynsky, Game Director at Evolution Studios, who proclaimed via the Official PlayStation Blog that MotorStorm RC will be making its way to the Vita and the PSN.

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Jak and Daxter HD Collection Officially Outed

Naughty Dog's platforming dynamic duo returns in February.

Last month we reported that there were some indications that Jak and Daxter were going to get the HD update treatment and be collected into a single package on the PlayStation 3.  Today we can confirm this rumor as Evan Wells, co-president of Naughty Dog, wrote in the Official PlayStation Blog that the Jak and Daxter Collection will make its debut in February.

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