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#IE

Eidos New Entry in the Thief Franchise is a Reboot?

Well done. I did not see you approach.

It looks like Thief 4 won't be a sequel at all, rather a reboot of the Thief franchise.

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Nerds Without Pants Episode 17: The All-Japan Pro Podcast

Sayonara, Rob-san!

Welcome to another edition of Nerds Without Pants! No, this show isn't about an epic wrestling match between Antonio Inoki and Great Baba.This time, we revisit a topic that we talked about when we were still the Tri-Force crew on PixlTalk: Japanese games. Instead of rehashing material we take advantage of the fact that we’re nearing the end of the console cycle and grade major Japanese developers on their performance. Before that, we talk about what games we’ve been playing.

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Sly Cooper: Thieves in Time Review

With little interest in the future, Sly's latest outing meddles mostly in the past.

Mascot games are kind of my thing. Mario, arguably the first ever platform “mascot” (with all apologies to Pitfall Harry and Pac-Man), is the dude that lured me into a lifelong obsession with video games in the first place. I gobble up practically every one I come across and among them the Sly Cooper games have remained a stand-out franchise. With a trilogy of games hitting the PlayStation 2, it seemed only natural that Sly would find his way to the PlayStation 3. But with Sucker Punch moving on to inFAMOUS it seemed any hope of a current generation Sly game would be going up in smoke. Thankfully Sanzaru, developer of the acclaimed HD trilogy treatment, stepped up to the plate and took the series in its charge. Could they regain Sly’s former glory?

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God of War: Ascension Hands On Preview

Will Kratos' latest tale grow stale?

Upon learning about the direction of God of War: Ascension, I was hesitant to fully back this game. Instead of re-inventing the series, or continuing from the somewhat ambiguous ending of the third installment, Ascension was to be yet another prequel that would tell I was already familiar with. While the plot of the game still screams “useless filler” to me, my time with the game reminded me why God of War was so good to begin with. The absurdly high production values, a simple and stylish combat system, and larger than life set pieces in this thirty minute demo roused my interest in the series once again.

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Bit.Trip Presents: Runner 2, Future Legend of Rhythm Alien - Official Trailer

Available tomorrow as a digital title on Steam, and the Wii U's eShop. It will be available on the Xbox LIVE Marketplace on Wednesday, and on the PlayStation Store in March.

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MIA - Viewtiful Joe

Henshin-a-go-go, baby!

It’s been a while, but you knew this feature couldn’t stay away forever.  That’s right, it’s about time that we had ourselves another installment of Missing in Action!

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Mass Effect After the Fact: An Outsider's Perspective

You don't have to be hardcore to have an opinion.

It’s been nearly a year since Mass Effect 3 was released, and with it the conclusion of a trilogy that most players had waited 5 long years to see. To say that the ending was controversial would be the understatement of this generation; so incensed were fans at the final moments of Mass Effect 3 that BioWare had to go back to redo the ending, which still did little to please the audience. PixlBit is home to a large number of passionate Mass Effect fans. We’ve said our piece on the trilogy’s end through blogs, articles, and podcasts. Working at a video game website, we keep ourselves plugged in to the gaming community and are well aware of the grievances of the day. But what about the more casual player? I was curious to talk to someone that enjoyed Mass Effect but was completely divorced from the hype train that had been building around this franchise since 2007. How would such a person view the series, the ending, and the fan reaction?

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Aliens: Colonial Marines - Launch Trailer

Available now for the PC, PlayStation 3, and Xbox 360. The Wii U version's release will be at a later, and unannounced date

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Keeping it Scary: The Problem With The Horror Franchise

Publishers aren't the main reason horror franchises are quick to lose the scares.

It’s hard to talk about games like Resident Evil 6 and Dead Space 3 without having someone go off on a tangent on how the publishers “ruined” these series by trying to broaden the series fanbases – moving beloved franchises away from their horror roots and towards the more spectacle driven action genre.  There is an idiom of truth to this complaint.  Horror doesn’t generate Call of Duty sales volume.  It’s a niche genre where only the exceptional few break into the mainstream.  Action titles, counterparts of the money eating summer movie blockbusters, appeal to a much greater audience and are thus able to bring in much more cash.  So yes, it makes sense that the “big bad” publishers would be responsible for the taming of your favorite horror franchise.

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