So this is what happens when you cross My Buddy with My Pet Monster. (Old man joke is old.)
When was the last time you smiled while playing a video game? I don’t mean because you were laughing at a funny line of dialogue or because you killed some dumb noob in a multiplayer game. I’m talking about playing a game that made you feel so good that you had a smile of satisfaction on your face the entire time. That’s the feeling I had during much of Majin and the Forsaken Kingdom, a gem of a game that was overlooked almost across the board when it was released in 2010.
Errbody inna arcade get tipsy!
This is a video game site, and you are a video game fan, but sometimes it’s important to look at games that have no video at all. These games appeal to players for the same reasons we pump thousands of dollars into our hobby and can give us great insight into some fundamentals of the latest modern console releases. Mechanical games are still around, mainly spitting out tickets at Chuck E. Cheese’s, but I want to explore some classics too. Whenever possible I plan to look at some of these games and discuss how they operate, why they’re fun, and if there’s a way to simulate playing them without too much trouble.
A brand new polling function and slight improvements to the private messaging system headline our latest set of changes.
Hi every-body! I must apologize for the delayed release notes for this latest changelog. Somewhere around 10PM EST yesterday I released the actual changes to the site, but did so silently. I'm sure some of you have noticed them already, particularly the minor upgrades to the private messaging system.
Project would require fan support, rights from EA
American McGee Wednesday asked fans if they'd support a third Alice game, provided he's able to get the rights from EA.
Private Messaging! Notifications! The ability to hit the Enter key to log in! All this and more in today's changelog.
If you were up (for whatever reason) around 1:30AM last night, you might've noticed that a new feature stealthily dropped and hit the home screen. That feature is the frequently requested Private Messaging system! But wait, there's more!
A brief look at the variety of gameplay features of Tactical Intervention.
Join the last open-beta test on March 14 which will lead to this game's release on March 28 for the PC.
Alistar Bloom continues to delve into the mysteries of the city of Columbia.
A "documentary" on the mysteries of the flying city of Columbia.