Zombies take to the sea in Dead Island Riptide
After denying its existence on several occasions, Deep Silver has announced today that a sequel to the zombie killing hit, Dead Island, is in development.
Sounds thrilling.
After a tongue-in-cheek teaser for a zombie game during yesterday's Nintendo Direct presentation, Ubisoft formally announced "ZombieU" today at E3. The Wii U exclusive will set players in a zombie outbreak on the streets of modern day London as thousands are ravaged by a deadly virus. The first person shooter integrates interactive elements, GamePad controls, multiplayer, and more.
Who the hell called Dead Island Game of the Year?!
Here at PixlBit we try to report news and provide articles with as little bias as possible, but sometimes we just have to let loose and just let our true feelings be known on a particular subject. It is in this spirit that we introduce “Rage Quit,” a new series that will see one of the PixlBit staffers go off without having to worry about the little things like common decency.
Don't tell this cheerleader that zombies are overexposed.
Suda 51 has never produced what one would call a ‘normal’ game. Pairing odd subject manner with hyper-stylized aesthetic in games like Killer 7, No More Heroes and Shadows of the Damned, the fruits of the famed developer’s labor have struggled to find any kind of sizable audience. Perhaps it makes sense then that Suda’s next game, Lollipop Chainsaw, while sporting a strange title and a concept that may still be considered a departure from the norm, is his most mainstream title yet.
Fingers crossed for a black and white option.
With the upcoming release of The Walking Dead, developer Telltale Games has a lot to prove. Not only do they have to reestablish consumer faith in their products after the lackluster reception of Jurassic Park, but they have to create a game that appeals to both the audiences of the Image comic book and the wildly popular AMC television show. Beyond that, this is the first M rated game from the normally family friendly company. A lot is riding on this game, and it will be up to the fans to decide how well Telltale fares. So far, it looks like they have things well in (zombified) hand.
I didn’t even know The House of the Dead 4 Special was a thing that existed.
Despite the rest of The House of the Dead series making its way to consoles, The House of the Dead 4 has been left in the arcades – and perhaps rightfully so. With the introduction of the machine gun as the standard weapon, the once requisite precision aiming for this light gun series has been all but removed. That’s not to say that there’s no challenge or fun to be had with the latest arcade iteration of the series, but the experience pales in comparison to earlier editions.
No longer will the latest mainline Resident Evil game release on November 20, according to this trailer from Captivate 2012.
This is not the Resident Evil game you're looking for.
For more than fifteen years players have been experiencing the Resident Evil series through the eyes of the good guys. They’ve controlled Jill Valentine, Leon Kennedy, Chris and Claire Redfield, among others, but never before have they been given the opportunity to see the events of the series from the perspective of the evil Umbrella Corporation. Part of the intent of Operation Raccoon City was to expose players to the other side of the story, offering an inside look at the events surrounding Resident Evil 2 and 3. Sadly, this opportunity has been squandered on an inconsequential story and a gameplay experience that is at best, boring, and at worst, flat-out broken.
It's the best version of the game, for only 5 times its normal mobile pricing!
Plants vs. Zombies has already made its way to every gaming platform known to man. While I say this facetiously, the tower-defense title has been adapted for a wide variety of platforms since initially debuting on the PC in 2009. While it started on the PC, Plants vs. Zombies found its true home on the mobile platform after appearing on all manner of smart phones. The touch controls and ability to play in small bursts, anytime, anywhere, made the smart phone version of the game the most palatable. Now appearing on the Vita, the game is equally viable on the new platform, especially with the bright, beautiful HD visuals provided by the Vita's multi-touch screen. While viable, its high price point ($15) is likely to chase away most would-be zombie defenders.