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Darksiders II Delayed

Vigil holds the game back a couple months for polishing.

Darksiders was the definition of a sleeper hit. The 2010 release started off slow, but gradually built up steam over the course of the year, gaining an appreciative fanbase for the “Zelda for adults” approach that the game took. While it wasn’t a smash hit, it did well enough to warrant a sequel, which has been gaining hype thanks to its position as a Wii U launch title. Today we’ve learned that the game is getting a small delay, and even though it’s easy for people to speculate that it may have something to do with the recent layoffs at Vigil, the reality is much better news.

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Diabolical Pitch Review

Yet another bizarre and engaging experience from the minds that created No More Heroes and Shadows of the Damned.

As with anything that comes out of Grasshopper Manufacture, Diabolical Pitch is an interesting specimen. Taking use of the Kinect, the title melds gesture-based gameplay and your traditional gallery shooter, and tops it off with a bizarre story and setting. Rather than a shot out of the park, the spotty controls make this baseball-themed game a shallow shot to the outfield.

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Alan Wake's American Nightmare Review

Submitted for your approval: the story of a man fighting against the darkness.

American Nightmare is a smaller, more action focused entry in the series. The backdrop for Wake’s new tale is far removed from Cauldron Lake in the first game, and instead moves into the desert of Arizona. Wake is on the trail of Mr. Scratch, the darkness-created doppleganger featured in the two DLC episodes for Alan Wake: The Signal and The Writer.

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Dark Energy Digital Facing Closure

Layoffs have already begun and the company is deep in debt.

Dark Energy Digital, the company behind Hydrophobia, may be seeing its final days. Joystiq is reporting that the developer has already begun laying off employees and is deeply in debt.

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Darksiders II Has a Date

Despite recent issues at home, THQ's romp with Death will debut this summer.

We all know that THQ has been going through a bit of a rough patch lately, but that hasn’t stopped them from soldiering on with the production of Darksiders II, a title that fits right in with their newly adopted strategy of concentrating on more traditionally ‘core’ games.  Today publisher THQ has treated fans to a bit of a Valentine’s Day offering, by announcing the release date for the next Horseman’s adventure.

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The Darkness II Review

I really wanted to start this review with the My Cousin Vinny "deer" quote.

Whenever a franchise switches hands to a new developer, it's never clear what you're going to get. Some adhere to the source material too closely, others don't manage to capture the essence of the original, but a select few manage to supersede the achievements of their predecessors. The Darkness II falls into the latter category – borrowing some of the concepts laid out by the original, but establishing a number of its own, creating a much faster-paced and memorable experience.

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The Darkness II - Executions: Inside Out

There's more than one way to bring your enemies inside out in The Darkness II.

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The Darkness II - Executions: Brutalized

Several brutal ways to get rid of your enemies in The Darkness II.

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The Darkness II - Executions: Sliced

A look at some of the slice and dice executions that players can do upon their opponents in The Darkness II.

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The Darkness II - Executions: Torn Apart

A few ways to tear apart the enemies in The Darkness II.

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