Bad press, resigns, stock dro-o-ops, it's a nightmare!
They failed SimCity, caused gamers mis'ry! EA Fails! Woo ooh! Every day they're out not making game sales! Woo ooh! Sales not faring, do-bad, and they suck-sales!
Bad press, resigns, stock dro-o-ops, it's a nightmare!
They failed SimCity, caused gamers mis'ry! EA Fails! Woo ooh! Every day they're out not making game sales! Woo ooh! Sales not faring, do-bad, and they suck-sales!
Hidden gems in game code, SimCity rants, and Final Fantasy Fixes abound in this week's PB & Jason.
You may have heard the news that F-Zero AX was discovered inside F-Zero GX. That news inspired a brief bit of talk about other places where things were hidden pretty deep inside a few games from the past, mostly on the N64. Naturally, SimCity took up a lot of time, too, and Issue 118 closes with some of Julian's Final Fantasy piece. Be sure to listen to the beginning to catch a few more details about the Monster Hunter 3 Ultimate Community week! Click through for listening and download links!
Game Over Man!
Unlike most reviewers, I feel like I had a unique perspective going into Gearbox’s Aliens: Colonial Marines. My fandom of the series only reaches back a few months, when friends recommended that I check out Alien and Aliens. While both movies were great, I didn’t really have the grasp on the series like most that grew up with the franchise. Also unlike most that went into this game, I didn’t have the chance to play it until after the backlash. Reports of the game being horrendous can be found everywhere, and while I agree to an extent, I feel that the majority of this game’s lackluster reception is due to the lofty expectations of diehard Aliens fans. However, nothing can stop Alien’s Colonial Marines from being a generic shooting experience that fell way below the standards of a great game.
EA has made quite a few headlines this past week, but none of them are all that positive.
That's right, EA gets a lot of attention in this week's PB & Jason. Why? Well, for starters, SimCity has always-on DRM that's preventing a lot of people from playing the game. Beyond that, rumors of an unsuccessful Dead Space 3 & the cancellation of a Dead Space 4 has drawn ire, whether these rumors are true or not! On top of all this, we've got a couple user blogs focused, some discussion on in-game promotions of some video game media outlets, a special mention of Epic Mickey for some of my favorite listeners, Japanese eShop rules, and a lot of talk about the upcoming Monster Hunter 3 Ultimate community event. PB & Jason is recorded in front of a live studio audience every Wednesday, weather permitting. Click through for listening and download links!
Sayonara, Rob-san!
Welcome to another edition of Nerds Without Pants! No, this show isn't about an epic wrestling match between Antonio Inoki and Great Baba.This time, we revisit a topic that we talked about when we were still the Tri-Force crew on PixlTalk: Japanese games. Instead of rehashing material we take advantage of the fact that we’re nearing the end of the console cycle and grade major Japanese developers on their performance. Before that, we talk about what games we’ve been playing.
Now that PixlBit's on the map, I can finally just coast through all my podcasts.
Hello and welcome to PB & Jason! If you're a first-time listener, you'll be in for a treat. In the first part of the issue, I talk a bit about myself and my history with video games. For the second half, I literally just rely a bit too heavily on blogs. Why would I come up with compelling content if I can just take others', after all? PB & Jason is recorded in front of a live studio audience every Wednesday, weather permitting. Click through for listening and download links!
This issue of PB & Jason was spoken in real time!
The key phrase at the PlayStation 4 announcement event was "...in real time." A point this PB & Jason tries to make is that real-time, scripted footage produces visuals that are often of higher quality than actual gameplay footage, and unfortunately, developers and publishers take advantage of that fact. Regardless, this week's PB & Jason covers last week's Nintendo Direct in brief, and then tackles the announcements of the PlayStation2013 event. Impressions of the reveals are mixed: Most of the actual features included in the PS4, like trying games instantly and streaming your game feed from the console, sound very interesting. The game announcements and trailers, however, seemed disappointing at the same time. PB & Jason is recorded in front of a live studio audience every Wednesday, weather permitting. Click through for listening and download links!
Olmec knows the reasons behind the delay of the Wii U game's release. Do you?
Before you lies a podcast of epic recordings and thoughts suspended by a lifetime gamer's knowledge and insight. When listeners hit the play button, one topic from the show will begin being discussed. This time, it's the disappointment found in Aliens: Colonial Marines. Once the listener has completed that segment of the show, expect to come face-to-face with the Legend of Rayman, himself, as well as his delay on the Wii U. By now, podcast fans should have obtained at least a piece of a pendant of life, and shall continue forth to hear virtually zero speculation about the Nintendo Direct happening tomorrow. Then, venture through the Shrine of the Sony Monkey to learn possibilities of the PlayStation 2013 event on February 20th. Once there, the listener must race back, to the Durango Xbox Rumored Gates. Or something. PB & Jason is recorded in front of a live studio audience every Wednesday, weather permitting. Click through for listening and download links!
Available now for the PC, PlayStation 3, and Xbox 360. The Wii U version's release will be at a later, and unannounced date
A cinematic introduction of the struggles between the Marines and Xenomorphs aboard the USS Sulaco.