We also talk about *gulp* gender issues...
Yeah, that's right, we went there. It's hard not to, really, what with the current drama unfolding around Dragon's Crown, the Tropes Vs. Women videos, and what's in Lightning's bra. We handled it as well as 3 dudes on a video game podcast could, I think, but it would be fantastic if we could get some civil discussion going in the comments. We could have a great follow up when we get to our conclusion episode.
Follow the white rabbit.
For me to properly articulate my feelings on Saints Row IV, I think you need to know a little bit about my taste in movies. I greatly enjoy quiet little indie films like The Science of Sleep, Once, and Closer. I find them to be wonderful palate cleansers from all of the big budget action flicks that come out every summer. However, some of my favorite movies of all time are what I can only describe as “stupid”; stuff like Crank 2 and UHF starring the one and only “Weird” Al Yankovic. While these movies are lacking in artistic merit, they are immensely entertaining to me, and that’s exactly how I feel about Saints Row IV: a game that gleefully throws the “are games art” question out the window.
Digital Mystery Tour's Month of Battle continues!
For my contribution to Battle Month, I decided to focus on some of the more obscure stuff out there. There's music from portable games, RPG's and even some retro stuff. Check it out!
A unique take on the shoot-‘em-up genre with mixed results.
Kokuga isn’t your typical shoot-‘em-up. Despite being developed by Ikaruga alums, it takes a unique approach to the genre that encourages a more defensive playstyle and completely turns the conventions for power-ups on its ear. Though an interesting divergence, the changes made aren’t necessarily for the better.