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Posts By Travis Hawks

Rise of the Triad Revealed at QuakeCon 2012

Apogee Software reveals a new first person shooter to the most concentrated form of the key demographic imaginable.

Apogee Software of Duke Nukem Trilogy fame took the stage first at QuakeCon 2012 to reveal their newest old-game-rebirth project, Rise of the Triad. This first person shooter has players battling not-Nazis (that look a lot like Nazis) called Triad. Rise of the Triad’s big reveal was extremely violent and clearly born of the makers of Duke Nukem.  The quick teaser trailer showed a brutal killing of someone begging for mercy as the crowd cheered, followed by many similar moments punctuated with some uh, impressive voice work yelling “f*ckin’ A!” and similar witticisms.

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Deadlight Review

Give zombies (yet another) chance!

Hey! Remember the ‘80s when those zombie-like creatures took over Seattle and made it into a crumbling and dreary hell hole? Well, even if nothing quite that illin’ ever happened in your 1980s, you can get a good taste of what it would have been like with Tequila Works’ gritty new platformer:  Deadlight.  Yes, we’re all sick of the shambling undead, but don’t let that scare you off.  Deadlight tells an actual story as you puzzle your way through a dilapidated city, sinking axes into zombie skulls while you search for your friends and family.  The melding of game mechanics, storytelling devices, art styles, and emotions is done so expertly in Deadlight that it feels like a formula should have been used years ago.

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Ys Origin Review

A devastating tale of love lost… for a game reviewer.

It’s pretty heartbreaking when you are really enjoying a game only to have it all hit a breakneck stop and you just want it all to end already.  Such was my experience with Ys Origin - a prequel to the long running Ys series from Falcom that is finally available in English after first being released in Japan years ago.  I spent several hours mesmerized: loving the combat, wondering what would happen in the story, and considering if I would soon be buying other games in the series to satisfy my nascent Ys fandom.  Then, the game’s off-kilter balancing rammed me into a wall.  Then another.  And another.  Time after time, Ys Origin mires you in lengthy forced grinding situations, and that one fault is the game’s undoing.

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QuakeCon 2012 Details Charge Down the Corridor

A healthy line up of guests, events, and demos should draw in the crowds.

The date and location of this year’s QuakeCon have been known for some time, but Zenimax has just provided the first details of what will be on the show floor.  The event will kick off with John Carmack’s keynote address at the Hilton Anatole Hotel in Dallas on August 2.  A host of other panels will follow through the duration of the conference that wraps on August 5.  Panels like “The Game of Making Games” and an Idle Thumbs Podcast will provide a steady flow of things to do while giving your rig a break from the “world’s largest LAN party.”

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Heroes of Ruin Hands On Preview

Square-Enix gives us an online hack-n-slash experience unlike anything we've seen before on a Nintendo handheld.

Nintendo’s struggles with their online strategy (if you can call it that) are widely known and widely reviled.  We’ve seen some slight improvements as the years click by, but it looks like Square-Enix might be the ones to teach the big N how to really do things right on the 3DS with Heroes of Ruin.  Square-Enix and design house n-Space picked the perfect sort of game to leverage the online functionality of the 3DS – a dungeon crawler.  Keeping far away from the frame-by-frame criticality of an FPS or fighting game, a game in the vein of Diablo should let Nintendo’s network stretch its legs without really angering the hardcore twitch gamers.  Although already released in Europe, Heroes of Ruin doesn’t launch in North America until July 17th, and the online multiplayer is just one aspect that has us sharpening our swords in anticipation.

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99Seconds Review

A simple game is not a classic game.

The trend of retro style games the last several years is something I can normally support, at least when game makers actually figure out how to capture what made old games so great.  99Seconds tries to harness the magic that kept early gamers rolling quarters into cabinets, constantly vying to get their name in the top ten.  Although 99Seconds appears to be on to something at first, spending time with the game reveals that there is no real hook and it fails to instill the desire to wear your thumb raw for the sake of a high score.

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Gungnir Preview

Say goodbye to two friends in one go.

While the PS Vita is struggling to build up its sales numbers, new game releases for the PSP have still dwindled to almost nothing.  Gungnir is one of the few games set to dribble out for the system this year, and it looks like a good reason to spin up your UMD drive once again.  A strategy role playing game that promises to touch on some heavy topics like racism and class struggles while throwing in some mechanics new to the SRPG genre, Gungnir is the latest and possibly final entry in the Dept. Heaven series.

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Pid Preview

A glimmer of hope for a played out genre?

If you’re feeling a little burned out from the deluge of indie puzzle platformers with unique art styles, you are not alone.  Pid, which is just this sort of game, makes a good argument for you to make an exception: it’s being developed by the same team that created Bionic Commando: Rearmed.  Although Bionic Commando: Rearmed was a remake of a perfectly crafted classic game, the development team that now makes up Might and Delight perfectly nailed the recreation of the original’s faultless controls and physics.  Add a completely new game concept and art style to that proven record of gamepad artistry, and you’ve got a downloadable title that should be worth your time.

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Indie Game Chasing Aurora Coming to Wii U

The And Yet It Moves developer is pumped to finally reveal the lead platform for its latest game.

Austrian indie developer Broken Rules was relieved to finally be able to reveal that their latest game, Chasing Aurora, will be released first on the Wii U.  Although the 2D game has been in development and somewhat public for a while, its home on the Wii U was kept secret until now.  The game will use the Wii U GamePad and not the just-announced Pro Controller, which leaves open questions about how the GamePad will be put to use.  The only feature specific to the Wii U that the developers have revealed so far is that one of the game modes will be asynchronous multiplayer and take advantage of "the unique features of the Wii U GamePad."

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Rumor: 3DS to Get the XL Treatment

Will Nintendo already iterate on its latest handheld?

Nikkei is reporting that Nintendo may be ready to unveil its first 3DS redesign tomorrow.  According to the rumor, the new version of the 3DS will have a 4.3 inch screen compared to the current version’s 3.5 inch screen.  That larger dimension will put the revision on the same scale as the DSi XL from Nintendo’s last generation of handhelds. 

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