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Posts By Nick DiMola

Shadows of the Damned Review

Easily the best work of Suda51 thus far, but it’s still rough around the edges.

Shadows of the Damned is clearly Suda51 and Grasshopper Manufacture’s most polished game yet. Whether it’s due to the influence of Shinji Mikami as the creative producer or due to some maturation of Suda51’s style and execution is unclear, but the 10 hour romp through hell is chock full of style, humor, and solid gameplay that trips only slightly along the way. While Suda51’s previous titles can be a bit tough to get into for the average player, Shadows of the Damned is much more accessible and will likely appeal to a much greater audience – assuming they can tolerate the never ending onslaught of penis jokes.

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Dynasty Warriors 7 Review

I’m still amazed at just how much better a similar spin-off game is.

I’ll be honest; I don’t know much about the history of the Dynasty Warriors series, so I can’t provide you a comprehensive look at the differences from the last iteration of the series. From what I understand, there have been a number of improvements, including a more directed story experience with better character development, better graphics, more varied characters, and the inclusion of weapon machinery that can be utilized in battle. From a newcomer’s perspective, the additions don’t seem to make the game very interesting. Players can expect hours upon hours of grinding through underpowered enemies with little to break up the experience and keep it fresh. Having played the game side by side with Samurai Warriors: Chronicles, it’s clear that Dynasty Warriors doesn’t have the same flair as its spin-off series.

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Samurai Warriors: Chronicles Review

It’s not the deepest experience on the 3DS, but it’ll certainly keep you busy for a good long while.

Last year, I had my first taste of the Samurai Warriors series and was pleasantly surprised by the experience. While heavy on the hack ‘n’ slashing, the game still provided for a bevy of interesting objectives and some frantic pacing as you rush about the level to meet all of the expectations. Not only were the objectives varied, but the experience was dynamic. New objectives were presented each time I went through the level, changing and morphing based on the state of the battlefield. Samurai Warriors: Chronicles falls very much in line with its predecessors, with improved graphical fidelity and a fully-voiced presentation.

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Nintendo Reveals Club Nintendo Platinum Status Reward

25 commemorative Mario pins are available for you to redeem until July 31, so act now!

The Club Nintendo year has finally come to a close and as has become tradition, Nintendo has revealed the latest bonus for members who reached gold and platinum status. As with previous years, gold members are able to grab a Nintendo calendar with unspecified art at this time, while platinum members have the choice of both the calendar and special set of commemorative pins. 25 collectible Mario pins contained in a special case can be redeemed as this year's special bonus. Both gold and platinum members must claim their rewards by July 31 or else they will forfeit their special gift. According to Nintendo, the gifts will ship before the end of the calendar year, so keep your eyes peeled for your shipment. Click through for some images of this year's bonuses!

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The Used Game Sale Conundrum

Why do game companies feel the licensed products you buy still belong to them after their initial sale?

Resident Evil: The Mercenaries 3D. You might’ve heard of it. Releasing today, the arcade style shooter won’t allow players to erase their save data in any capacity. You heard that right – if you purchase this game and want to start over at any point, you won’t be able to. “Well,” you say to yourself, “I probably won’t ever start over anyway, so no big deal.” Until, of course, you go to trade-in the game after you’re sick of it and you’re being offered pennies on the dollar because nobody wants your game used. I’m guessing that’s when some frustration is due to set in.

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DualPenSports Review

The name makes me think shovelware garbage, but the content is anything but.

Most similar to the Wii Sports games, particularly in its implementation and polish, DualPenSports features a wholly unique control scheme that works surprisingly well. In the seven sports, Baseball, Basketball, Soccer, Skiing, Boxing, Archery, and Paragliding, all actions are broken down into simple touch screen swipes.

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Cave Story 3D Delayed

According to NIS, its delay is due to "improvements to enhance gameplay."

In a brief NIS press release today, the company confirmed that Cave Story 3D has been officially delayed. The game will no longer make its late summer release date, instead it will be available in North America on the 3DS on November 8, 2011. Additional game improvements "to enhance gameplay" are currently holding up the release, but according to Jack Nilda of NIS America, the "changes are in the small details ... but [they] need to make sure the game is done right."

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Super Street Fighter IV 3D Edition Review

An impressive, full-scale fighter that holds nothing back.

Surprisingly enough, it has already been a year since I had the opportunity to review Super Street Fighter IV when it released on the PlayStation 3 and Xbox 360. Since then, the once definitive version of the game has been topped twice, once with the game this review concerns, and the other by the Arcade Edition of the game which includes new fighters and a rebalanced roster.

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The Last Story to Be Released in Europe

The product manager of Nintendo France has confirmed its 2012 release date.

Much to the chagrin of North American Wii fans, Nintendo of America neglected to announce release dates for some key titles published by Nintendo in Japan. Ahead of the show, however, Europe was given news that Xenoblade Chronicles would see release in the region, courtesy of Nintendo of Europe. In a surprise, informal announcement, The Last Story was confirmed for release in Europe in 2012 by Ludovic Amouroux, product manager of Nintendo France.

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Team Fortress 2 Now Free-to-Play

Since the release of the game, Valve has occasionally made it free for short spurts of time, but now it's free for good.

In a recent interview with Develop-Online, Robin Walker of Valve revealed that Team Fortress 2 will now be a free-to-play title. According to Walker, for almost a year, the team has been toying with the idea. Data from periods where the game was made free for a limited time convinced Valve that " TF2 would be more successful as a completely free product.”

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