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Posts By Nick DiMola

Forums Have Arrived

Come share your thoughts in our fancy new forums!

Well, it's taken a while, but the work I've been doing to create PixlBit's forums is finally complete! No, we're not using some sort of out of the box tool, but hopefully you'll find these to work very much the same. The features, for the time being, are a bit on the thin side, but with your thoughts and feedback, they'll continue to become more robust over time.

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Lightning Returns: Final Fantasy XIII: Retro-spective Trailer

Square Enix recaps the Final Fantasy XIII saga with 16-bit graphics.

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3D Galaxy Force II Review

A Star Fox clone this is not.

Looks can be deceiving, particularly in the case of 3D Galaxy Force II. After watching a bit of footage of the game, I thought I was in for a fantastic Star Fox-like experience, piloting through space, taking down enemies and battling epic bosses at the conclusion of each level. While these are things you’ll do throughout the game, it never exhibits the finesse of the Star Fox series and the imprecise controls ensure that most players aren’t going to get much out of this particular 3D Classic.

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The Amazing Spider-Man 2 Reveal Trailer

Gameplay of the upcoming game based on the film is finally available. See Kraven in action!

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3D Shinobi III: Return of the Ninja Master Review

Takin’ it back to the old school ('cause I'm an old fool).

As an SNES kid, there’s a sizable selection of Genesis classics that I’ve never had the opportunity to play. With the exception of the first game, the Shinobi series unfortunately falls into that category. However, thanks to Sega’s recent efforts to 3D-ify some of their classic Genesis titles, I’ve finally been able to give Shinobi III: Return of the Ninja Master a shot. I’m happy to report that not only is this title still fantastic today, but that M2 has done a phenomenal job in bringing this game to the 3DS.

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Personal Picks for GOTY 2013

Winners in our hearts.

Voting is a funny thing. It’s hard to argue with addition, but there are plenty of instances where some of the staff thought a title or two got overlooked. Even though our GOTY 2013 article used some inarguable mathematics to come to the PixlBit staff’s consensus opinion, some of us thought there were games that should have gotten a few more votes. To highlight some of the games that each of us took a particular shine to in 2013, we present our staff’s personal picks that didn’t make the cut. 

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PixlBit's 2013 Games of the Year

Our staff's best games of 2013!

Video games had an exceptional year in 2013, with tiny indie teams getting attention for their creativity, and the usual budget behemoths stealing national headlines for their record-breaking sales. Two new consoles also hit the scene right at the end with a few titles that did their best to break into our top five.

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Skylanders Swap Force Review

Another year, another Skylanders game.

Three years later and the Skylanders craze is still in full swing. From kids to adults, it seems that everyone loves collecting and playing with these colorful characters. The latest iteration of the series brings a new wrinkle to the toys as well as to the game, but neither truly changes the tried-and-true formula. Platforming mechanics add a bit more depth to the traversal and combat mechanics, while the swap ability makes it a bit more fun to play with the physical toys by mixing and matching tops and bottoms. There’s no doubt that the whole kit is quite nifty, but as a game, Skylanders Swap Force still leaves something to be desired.

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Jett Rocket II: The Wrath of Taikai Review

Releasing this game between the launch of the Xbox One and PlayStation 4 and right before Mario and Zelda was probably a mistake.

If you know the company, Shin’en, it’s likely that you associate them with their well-crafted shooters, and not the platforming genre. But back on the Wii, the team charted into these new grounds with Jett Rocket. The WiiWare title was a decent attempt at a 3D platformer that now has a follow-up on the 3DS eShop. Jett Rocket II: The Wrath of Taikai takes a slightly different approach, blending both 2D and 3D platforming, while working in an assortment of mini-games to break up the fifteen core levels. The brief experience is enjoyable at times, but more frequently blasé, being outclassed by other titles in both variants of the platforming genre.

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Ratchet & Clank: Into the Nexus Review

Mr. Zurkon found a lady-friend and got busy!

As of late it seems that Ratchet & Clank has been something of a test bed for Insomniac Games. With All 4 One, the team shoehorned New Super Mario Bros Wii-style cooperative gameplay into the Ratchet & Clank formula, while Full Frontal Assault saw the duo attempting Tower Defense. Although these experiments were certainly interesting, they’re no substitute for the tried-and-true gameplay of the franchise. Thankfully, the newest entry in the series, Into the Nexus proves that Insomniac is still devoted to producing new entries in the series’ classic style. Though on the shorter side, this highly engaging romp is a great send-off for the now last gen PlayStation 3.

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