Posted on 04/02/2018 at 06:22 AM
| Filed Under Feature
Stage Select:
This was a tougher category than I thought it would be. A lot of my favorite games did get sequels. Until last year, my top pick for this category would have been Ni no Kuni, as an example. A lot of the games I would pick would be games that I felt never got a "proper" sequel.
1. Rogue Galaxy
This would probably be my favorite one-off game I can think of, and it's from the same company that made Ni no Kuni, no less. It's a shame this game never took off. As a space-faring RPG, I honestly enjoyed this game a lot more than Mass Effect.
2. Okami
This is one of those games that I felt never got a "proper" sequel. The DS follow-up didn't do justice to the scope and grandeur of the PS2 game, which sits in my top 20 list of all time favorite games and is my favorite Zelda-style game that isn't a Zelda game. Given that Okami didn't sell well, we were probably lucky to even get a DS sequel, but this situation illustrated a lot of the frustration I felt with the late 2000s in gaming. A lot of sequels to great console games ended up on DS and PSP instead of consoles due to economic issues, and were hamstrung by the constraints of those platforms, not only in graphics, but in terms of gameplay structure. Hopefully the Switch will mean the end of stripped down console-to-handheld sequels.
3. Eternal Sonata
This was a charming little RPG for the 360 and PS3 (I owned the PS3 version) that was based very loosely on the life of Frederic Chopin. It would have been interesting to explore this theme in other games.
Pak Watch:
I skipped MGS2 on its first go-round on the PS2. My sights were set on games like Final Fantasy X and Devil May Cry. I did play it some as part of the MGS HD Collection on PS3, but since I wasn't that invested in the series and had already read a few spoilers, the plot twists just weren't as shocking to me as they would have been if I had been a fan back in 2001. I never finished it.