For some reason, I wasn't even sure I had the key when I went back to the game after beating that thief. I checked my inventory but didn't think to look at it so closely. It's something you would automatically do in real life because an object has weight that you can feel, but in a game world, it's just a stat in your inventory and sometimes you forget the obvious. This wouldn't happen on an Oculus Rift, I can tell you that.


