Posted on 10/28/2017 at 11:48 PM
| Filed Under Feature
No Twitter account, but #Delaware.
Stage select: What game characters I would like to eat.
1. My first choice is Tif.... errr, never mind, I'll just show myself out now. 
How about Cuccos? I'll bet they taste just like chicken.
2. That giant pig in Wind Waker. That's a lotta bacon, ham, and sausage right there. Hopefully some good ribs.
3. Maybe the cake boss in Super Mario RPG? Not sure how a living cake would taste, especially after being jumped on by Mario.
Chrono Crossing:
Starflight (PC). This is the only time you'll ever see me naming an EA game as a game of the year. I didn't play it until a few years after it came out, but it was an amazing game. It was set in the year 4620, a thousand years after the fall of a galactic civilization, and you were charged with exploring the universe. You outfitted a ship, trained a crew in five different jobs (science, engineering, navigation, communication, and medicine), with the ability to pick from five different species (Human, the insectoid Velox, reptilian Thrynn, plant-like Elowan, or androids). You could explore star systems, individual planets, and nebulae looking for life forms, minerals, and treasures that would enhance your ship or fill in the game's backstory. There were multiple alien races to communicate, trade, and do battle with. Eventually, you would find a certain familiar planet within a "dead zone." Shortly after you start your game, you are also given an impending crisis to resolve that will require you to explore carefully to find all the tools you need to save your home world. Most space video games were space battle games inspired by the Star Wars craze in the early 80s; this game was definitely more Star Trek than Star Wars.