Posted on 03/28/2013 at 04:02 PM
| Filed Under Blogs
I think I know what you mean about the QTE controls. I played a demo of Ocarina of Time for 3DS at Best Buy today, and the sword was set to B, which is on the bottom of the "square" of buttons. I thought that felt unnatural, as I always set weapons and such to the button on the left, what would be square on a Playstation controller, the bottom to jump, the top to anything that goes into first person to aim, and the right to whatever the hell I care least about, cause pressing that one always feels natural anyway. I find that games break up the familiarity of the controls for segments like that, so it's refreshing to hear Tomb Raider doesn't.
Sorry work's been such a hassle. If it makes you feel any better, I'm going insane in the periods between when work calls me and need another job to fill the gaps. I don't know why that would make you feel better, but just know that I'm also suffering, just in the opposite fashion, I guess? lol Your job sounds like it requires a lot of expertise though, I'm a Production Assistant which basically translates to monkey that does whatever we need right this second, last week it was building grills for a shoot.
Have a good one, nice to see you back.