Kirby's Epic Yarn is an interesting beast.
I really, really enjoyed playing it in spite of the game's extreme ease. In many games, the rewarding part is success, but in KEY, the reward was the voyage. Each level is playful and simple, offering elements of discovery and plenty of little things to do.
My biggest complaint was the co-op, which felt forced in a few levels. Chessa and I found out quickly that some levels just weren't made for it, and we'd have to take turns backing out of the game to complete those levels free of frustration.
This same issue manifested far worse in DKCR, which didn't seem cut out for co-op in the least.
Although I was far more excited for DKCR than KEY coming out of E3, I think I enjoyed the contents of KEY quite a bit more at the end of it all.


